Eloquent is a powerful Bible study tool for Mac OS X, supporting features such as services, to access the Bible in any program. It uses the Sword Library to work with bible texts, commentaries, dictionaries.
QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.
PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
Open Factory 3D is a free factory design application that helps you to place your machines and factory equipment on a factory 2D plan, with a 3D preview.
XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org
XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.
3D modelling platform written in Java. Contains programming language XL, a rule-based extension of Java. Useful for the algorithmic modelling of 3D structures.
A tool for finding missing or corrupt images in a sequence. Also generates basic statistics from Exif data. Targeting time-lapse and render-farm users when using post-processing tools such as After Effects.
A .NET wrapper for the Irrlicht Engine
The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.
Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
Advanced Render Manager
The free software for CG Artists RenderBOX is simply a rendering manager. This will help 3D and Compositing artists to track and manage there render sequences.
The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
"glh" stands for Graphics Library Helper.
"glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.
MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Imprudence is an open source metaverse viewer project.
Imprudence is an open source metaverse viewer project based on the Second Life Viewer source. The goal of Imprudence is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
Design your own pottery for 3D printing in full color
PotterDraw is a free 3D software application for designing and visualizing pottery. It’s useful for creating cylindrical shapes such as pots, flasks, vases, bowls, plates, cups, glasses, goblets, or anything similar. The outer wall of the pot is drawn using a spline, which consists of one or more curved or linear segments. The inner wall is generated automatically. PotterDraw can export files suitable for 3D printing. It can also map synthesized or user-specified textures onto the pot. Mesh and texture properties can be modulated by oscillators for more complex effects, and the modulations can be animated to create videos.
A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).
GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
Model of the Solar System
The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).