3D Modeling Software

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3D Modeling Software

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  • VPython-wx

    VPython is an easy-to-use 3D graphics module for Python.

    VPython makes it easy even for novices to write Python programs that generate navigable real-time 3D animations. Starting with VPython 6, it is based on the cross-platform library wxPython, hence the project name VPython-wx. At vpython.org you will find extensive documentation, which is also included in the VPython installers. There you will also find links to the installers that are stored here at sourceforge.net. To give an idea of how easy VPython is, the following two-line program generates a rotatable and zoomable 3D cube: from visual import * box() A related project is GlowScript (glowscript.org), which provides similar ease of use for JavaScript or CoffeeScript programs, which run in a browser. The source code for VPython-wx is available at https://github.com/BruceSherwood/vpython-wx

  • Heightmap2STL

    Convert heightmaps to stl

    Small tool to convert Heightmap images (grayscale) to stl models. Usage: java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base' http://www.thingiverse.com/thing:15276

    Downloads: 18 This Week Last Update: See Project
  • UnBBoolean

    UnBBoolean is a 3D modeling tool to apply boolean set operations on primitive solids. It's based on Constructive Solid Geometry concepts. Java3D required. Includes a library to apply boolean set operations on solids, that can be used by any Java3D app.

  • NWN Java3d utilities

    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.

    Downloads: 1 This Week Last Update: See Project
  • Plane Meta Splitter

    In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.

    Downloads: 1 This Week Last Update: See Project
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  • Automated 3D Wireframe generation

    3D wireframe generation from a large dataset

    Downloads: 0 This Week Last Update: See Project
  • Facility Composer Suite

    Facility Composer is a suite of criteria-based building design and modeling tools. The primary objectives are to provide support for 1)creation, specification, and use of design criteria, 2)architectural programming, and 3) spatial layout and design.

    Downloads: 0 This Week Last Update: See Project
  • Freality Metaverse Construction

    FMC will provide a Model-View-Controller architecture for developers to make Freality: an extensible metaverse, for gaming, socializing, exploration and pretty much everything under the virtual sun.

    Downloads: 0 This Week Last Update: See Project
  • GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. The Gem Engine's GUI is a powerful main interface that caters to both novice users and experienced power-users. Additionally, direct access to the engine's system is available with a powerful in-program console complete with built-in documention.

    Downloads: 0 This Week Last Update: See Project
  • Hyperbolic 3d Models viewer

    This program allows visulaization of Poincare, Klein and Gans model using projections of the Weierstrass model. Done in Java 3d with full navigation and animation options.

    Downloads: 0 This Week Last Update: See Project
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  • Multiverse Open Source World

    The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.

    Downloads: 0 This Week Last Update: See Project
  • ObjectVolume Icon

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    The ObjectVolume program calculates the volume, surface area and centroid of a closed triangular mesh represented in an object file (.obj). The process goes through the list of triangles that make up the surface and, for each triangle, forms a tetrahedron with an external point. The program uses the origin (0,0,0). The volume of the tetrahedron is then calculated. Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object volume. A detailed description of the process is presented in the ObjectVolumeTutorial.doc document as well as program logic and results. A key component in the program is a subroutine that calculates the volume of a tetrahedron. Four sets of equations were tested and to my surprise all four produced similar results in accuracy and timing.

    Downloads: 0 This Week Last Update: See Project
  • PTrans 2009-2010 Maillage 3D

    This project deals with Mesh Parameterization.

    Downloads: 0 This Week Last Update: See Project
  • iGame3D Open Data

    Open Scripting Projects

    Downloads: 0 This Week Last Update: See Project
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