PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
ColladaCGF enables exporting 3D models into Crysis, using Crytek's resource compiler and Blender/Maya's Collada exporters. Import is partly supported as well, via the Python File Format Interface.
Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
With Scan3D you can scan a real object and reconstruct its three-dimensional surface. You need only to take set of photographs of the object and you'll be able to obtain a file in VRML or other 3d graphic formats.
Python library for parsing, processing and linearising VRML97 files
This modeler is an opensource Eclipse RCP product intended to be augmented by the community via plug-ins (done in the RCP way).
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
A map editor for games which use deriatives of the .MAP format e.g. Quake(I-III) engine; Torque engine. Multi-title compatability via export plugins, plus non-proprietary XML output for editor-specific 'plan' export. Java / OpenGL-based.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
HardCAD is a constructive solid geometry modeler, with the goal of being the CSG modeler for POV-Ray.
JBean3D project aims to develop JavaBeans components representing classes in Java3D.
C++ wrapper for the LightWave3D(tm) SDK
A Java based molecular modeling program. Has support for generating movies by interpolating between given positions, interactive display and manipulation of atoms and bonds, and dynamic modeling of substance formation.
The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.
A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
Standalone tools and Ant tasks to manipulate M3G files. M3G is the resource file format defined by JSR-184, used by mobile 3D Java games.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
jmathplot is a light java library designed to allow easy plotting of 2D and 3D datas in a java panel.
tdmagic is an Open Source library for scripted procedural modeling, texturing and animation.
X3D is the open-standard format for 3D graphics scenes on the Web.
Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.