VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
A "learning by coding" type of 3D-studio with a basic set of features. Include a pure software-implemented renderer with support for per-pixel operations (such as Phong), textures, alpha/bump/environment-mapping etc.
A set of plugins that will allow for games made in the game-creation software "virtools" to have mySQL connectivity, making persisitent games and such possible. To download go to "Files". Enjoy !
This is a VSE - Visual Scene Editor. VSE is a tool for creating xml-based descriptions of 3D scenes for 3D computer games. It is written on C/C++, using MFC, STL and IrrLicht ( http://irrlicht.sourceforge.net/ ).
VWEditor is an OGRE based 3D realtime world editor.
a try project of cggc, technion
importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
j3draw is experimental Programm written in JAVA demonstrating different 3D Operations for drawing, displaying and modifying 3D Objects.
jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
An object oriented library and GUI to manipulate spline curves and surfaces.
osgSceneMaker is 3D graphical tool for creating and preparing scenes to work in OpenSceneGraph. osgSceneMaker works on both Linux and Windows using wxWidgets and OpenGL.
A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
Rendermaster is a network rendering system that is tightly integrated with Blender.
windows porting of salome, which is open source (LGPL) software that provides a generic platform for Pre and Post-Processing for numerical simulation.
The mission of the project is to bring creativity, and innovation closer to individuals and communities in a society that is loosing its touch with the creativity that put us where we are, and the excitement of being able to create something ourselves.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
Open source set for Notepad++ to code in X3D (classic encoding, x3dv) and VRML, the open standards for interactive and immersive 3D on Internet. Includes: set of language files, auto-completion files, tutorials and instructions and other materials.