Embedded Perl module/interpreter to interface with the Pro/Engineer CAD API (Pro/Toolkit).
The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
POVLAB is a full 3D graphic modeller,which models 3D objects for the photo-realistic Špovteam Persistence Of Vision Raytracer (POV-Ray).
Povray Texture Generator is a dead project that hardly got off the ground.
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
Repetier-Host (V. 0.90D) port to Gambas language
Print3D is a free and open source project intended to port Repetier-Host (V. 0.90D) 3D Printers software to Gambas language.
Pygmalion3D is multi platform oriented 3DCG environment. Basically 3D models are created by polygonal subdivision surface. Unfortunately animation features not yet. Mainly POV-Ray is used for rendering.
Pythagoras is a dynamic geometry software, providing construction, evaluation, manipulation and visualization of geometric objects in 2D and 3D eucledian space. Natural Language support, Smart Agent.
This project is no longer being developed.
Quest is a powerful, cross-platform, 3d map editor for Quake and Quake-based games, supporting among others Quake 1-3, Halflife and Sin.
RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
Description Reveal Desktop is a web 2.0 data entry tool applicable for archaeological or other types of hierarchical relationships. Is makes use of the following open source tools and frameworks. Extjs 3.3 qwikiOfice php 5+ apache2 mysql
Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
Robot Construction using Free Software Development Model & Tools, sharing code, plans, techniques, information. The first robot will capture a 3d model of a site then this file will be used to create a game level for doom, quake or a similar game.
SQuareDOGZ GameEngine, an newly created Game engine written in C++ and partly Assembler optimized! It has support for OpenGL, OpenAL, 3DS, lightwave, Network and joysticks etc...
SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
SceneMaker is a 3D modeling tool, yet another desktop application for the Unix platforms.
Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
Constructs and renders two and three dimentional Sierpinski fractals (so-called snowflakes). Renderers support antialiasing, output is in PNG files. 3D renderer supports change of colors, point of view, light direction.
This project aims to generate animations that are connected in some way to the perfect 3D shape: the sphere.
Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
A software assistant for manual stereo photo metrology, allowing the generation of 3D digital data (x,y,z) of objects of interest in stereo photos. 3D data can be used in CAD or other applications.
This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.