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NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
The D3 3D-Engine is a dynamic and platform-independent collection of classes that are used for real time 3D graphics with OpenGL. It's written in C++.
2D, 3D object indexes (Quadtree, Octree, Quadtree with object radius indexation), fast geometry find functions, template classes with embedded 2D, 3D indexation and fast search features.
Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. A platform, device, and display independent API for developing 3D virtual environment (VE) applications. DIVERSE is comprised of DTK, DPF, DGL, and DADS.
A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
DotsPlus is a way of integrating tactile captions into 3D CAD models for prototyping, tooling and manufacturing. The project is coded in C++ and supports at least the Alias|Maya plugin API and Open Inventor (Linux) and Coin3D (Linux/MacOS).
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
Software for the 3D modelling of environments at relativistic limits (OpenGL based).
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
EulerTop contains KDE screen savers showing physically realistic systems were the movement is visualised in 3D.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
"Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
The ultimate open source GIS/RS mapping application(s)(May Be...)... Developped with GTK+/Gnome using Glade with C. Based on: 3D vector/objects, FGDC Metadata, PostgreSQL, OpenGIS...
Discrete-event simulation library.
An application intended for 3D modelling across networks and on stand-alone systems. It uses a server-side and client-side application, allowing for simultaneous collaborative work done on parts of projects/files and for the seamless integration thereof.
FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
FractalSpline renders complex prim shapes to OpenGL. This is useful in streamed 3d environments, such as OSMP (http://metaverse.sf.net), because using complex prims is a very bandwidth efficient method of providing 3d image data.
A Scriptable 3D Graphics modeler and renderer. By defining points and shapes in a 3-dimensional coordinate system, one can create a scene very quickly and easily a simple scripting language. The scene can then be animated and be added special effects.
Development of low cost computer controlled manufacturing equipment and software for use in schools.
Our project aims Argumented Reality with Web Cam camera. And Finger Tip Detection using image processing algorithms(Convex hull, labelling, morphology, and so on) is used for controlling argumented objects.
Fungimol is a free nanocad, that is, a free system for doing computer aided design of molecular-scale machines.
Tool to design a house in Gnome. It creates a VRML97 model from a floor plan.