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With Tabasco you can create textured TAb-BASed Cut-Out-sheets of any textured 3D-Model given in VRML97 file format. Those are unfolded automatically and optimized to make the reassembling of the textured papermodel as easy as possible.
A parser for Poser files. Useful for finding bugs and a base for other applications.1 weekly downloads
Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.1 weekly downloads
Multibody Dynamics. It consists of a modeling environment that can be used to build arbitrary rigid body simulations and a browsing environment that allows users to interactively select the particular simulation that best matches what they imagined.
C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.1 weekly downloads
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.1 weekly downloads
The PVM (Portable Voxel Map) file format is a 3-dimensional analogue of the PBM/PPM file formats from libnetpbm. This project contains the format specification document, as well as a cross-platform ANSI C static library for reading and writing PVM files
A low-level graphical library for visualizing arbitrary 4D objects in 4D space with an API similar to OpenGL. To simplify its usage it comes together with "sublibraries" GLU4D, GLUT4D and MATH4D (not published anywhere else).
This library load and draw a OBJ model file using C++ and OpenGL
Level designer for ogre.
A 3d model search engine which provides an intuitive query interface for a user to search a query model in a large database of indexed 3d objects both accurately and efficiently using a novel similarity transformation invariant shape matching algorithm.
YASM3D : Yet Another Simple Modeler 3D is an OpenSource 3D Modeling and rendering Software.1 weekly downloads
Eclipse plugin opengl plasm interface.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...78 weekly downloads
Vision Quest is a 3D Rendering Program. It uses scanline rendering techinique for rendering Mesh (collection of polygons) based objects.1 weekly downloads
A command-line tool to convert polygon meshes to multi-triangulations1 weekly downloads
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.1 weekly downloads
Our aim is to develop a library for geometrical tolerance analysis, that is OS and CAD platform indenpendent. Toleraning is widely used in engineering (manufacturing, computational metrology, quality assurance), but no good software exist.
A professional, but open-source CAD (Computer Aided Design) Package for any operating systems using the CSharp programming language.
This is a cross platform library allowing user to port their code written for Alias Wavefront Maya SDK to different platforms.
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.3 weekly downloads
Hyzenthlay, named after the Efrafan Doe from Watership Down rather than the plant, is a vector-based graphics rendering, manipulation and machinima program, distributed in Open Source fromat programmed using Python. This project is currently in plan...
3D Graphiti allows you to display graphs to your website's audience in an customisable, interactive and exciting way.
Aimed at helping amateur aircraft designers. The main objective is to be able to use materials in a real-world way ie. 1) Basic elements may only be selected in stock sizes. 2) No scaling of parts (if you screw up then you have to start over!)
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays