A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
SQuareDOGZ GameEngine, an newly created Game engine written in C++ and partly Assembler optimized! It has support for OpenGL, OpenAL, 3DS, lightwave, Network and joysticks etc...
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture. Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
Yux, ... the CORBA / OpenGL project. Coming soon.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.