The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
Lhogho is planned to be a modern implementation of the Logo programming language providing reasonable compatibility with older Logos, 3D graphics in real time and user-friendly OOP support.
Converts between many 3D data formats
IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Virtual Lego building for the Macintosh.
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
A 3D surface upon which effects can be applied. Written in C (with a little C++) and using openGl to render. Different effects are implemented as dlls. Can be used to illustrate effects link constructive/destructive interference.
Subdivision Surface Object Creator Open Source Project
Update: Create in no time objects large 20 million surfaces (with 4GB RAM), and render them even to stereoscopic bitmaps.
Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
The ultimate open source GIS/RS mapping application(s)(May Be...)... Developped with GTK+/Gnome using Glade with C. Based on: 3D vector/objects, FGDC Metadata, PostgreSQL, OpenGIS...
This is a program to view BvhFiles (a Motion capture format). In a nutshell, it shows 3D animated characters. It uses OpenGL. Ceci est un programme permettant de lire les fichiers Bvh (un format de motion capture). Il montre des personnages animés en 3D
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
bEngine is an open source OpenGL-based multiplatform graphics engine.
The 3D Slicer is freely available, open-source software for visualization, registration, segmentation, and quantification of medical image data. Follow the link for more info: http://slicer.org
3D Multiplayer Hover Soccer
3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
Aztec is a 3D Modelling and Animation tool that is intended to provide a decent set of tools for use in the Game development process.
Geomorph is a height field generator and editor for Linux
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
SceneMaker is a 3D modeling tool, yet another desktop application for the Unix platforms.
Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
Create Crystals with the Miller indices of the 32 crystal classes. Programmed with WPF C# with the Microsoft Visual C# 2008 Express Edition.
Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter
Misfit Modeller 3D is our favorite open source, low poly modeller. Unfortunately the original developers gave up on development a few years ago leaving the project orphaned. Misfit Cubed is the last released version of Misfit3D (1.38) with an MD5 exporter added and some bug fixes of the Windows version. The Linux version has been implemented using the plugin system, there is currently no MacOS version, but if someone would like to do one... Misfit Cubed was developed to specifically make it easy to make MD5 models for our game, MekArcade, based on the Cube2 game engine. The exporter DOES NOT handle misfit tags properly - please read the documentation in the wiki. We would love to add more, such as SMD import and export, IQM export etc, however we don't have the time or resources. Misfit really deserves to be loved and cared for properly. . If there any C++ coders out there who are interested in helping please contact me, ASAP. Anyway, enjoy.
CMV 3D (Créateur de Modèles visuel 3D) est un logiciel créé par ( BENYAHIA Mohamed Ayatou Allah Nor El Yakine ) a l’aide de GAME MAKER (Le logiciel de création de jeux vidéo) , Ce logiciel vous aide a créer des modèles 3D (objets) visuellement et rapidement uniquement pour GAME MAKER, dans ce logiciel les modèles se créent a partir des bloques, des cylindres, des cônes, des sphères et même vous pouvez importer d’autres modèles 3D crée par d’autres logiciels mais il faut les convertir en fichier ( *.d3d ) avant de les mettre dans CMV 3D et vous pouvez aussi ajouter des lumières. Logiciel pour Windows - Pour une description détaillée visitez le site officiel : http://cmv3d.site-host.fr/ Remarque importante a propos de la première version : ---------------------------------------------------- J'ai corrigé les erreurs de la première version ( dont les textures ne s'affichaient pas ) . Donc cette version est sans erreur.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.