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JGLSE - GLScene Editor written in Delphi with Jedi Lib / GLScene. Currently supports more than 60 GLScene objects. Materialmanagement, Scriptmanagement, Objectmanager are currently under development.
JPatch is a spline based 3D modeling tool (a patch modeler). It can be used to create 3D models for POV-Ray or RenderMan® compatible renderers (e.g. Aqsis).
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
KLevel is a heightfield modelling tool designed to mimic Leveller for Windows. It features an OpenGL preview and many brush-like tools.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
Labcoat; the VHDL graphic emulator.
** Project moved to https://github.com/NREL/legacy-openstudio/ ** The Legacy OpenStudio SketchUp Plug-in makes it easy to create and edit the building geometry in your EnergyPlus input files. Note that active development has moved to the more comprehensive OpenStudio suite of tools and libraries at https://www.openstudio.net/.
libASE is an overall software library for managing 3D-Studio ASE files.
This Library is an implementation of the Microsoft .x file format.
LinSAP is a cross platform, user-friendly, interactive structural analysis program designed to be used by civil engineers. It focuses on constructional analysis using matrix method to find forces at the connections and display the results
Software for Live 2D/3D animations in WebTV like professional broardcasts inserts, charts, ...
An attempt to make a workflow similar to that of David LASERSCANNER (http://www.david-laserscanner.com/) available for the Mac. You provide a line laser and a camera, we provide the 3D model.
MagCAD is a set of tools for reconstructing 3D meshes from medical images such as MRI scans and ultra-sound. Resulting meshes are designed for CFD and visualisation
Magic3D is a platform for developing the 3D related cutting-edge technology, including but not limited: 3D scanning, reconstruction, modeling......Magic3D is under development now!
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
Open source furniture designer that links to a proprietary manufacturing system.
Multibody Dynamics. It consists of a modeling environment that can be used to build arbitrary rigid body simulations and a browsing environment that allows users to interactively select the particular simulation that best matches what they imagined.
Create cut-out sheets for paper crafting from textured 3D models.
C++ port of the Maverik VR microkernel system.
Max Placer is written in BlitzMax, to provide a system of 3d object placement within 3d worlds. NB I am no longer a windows user and due to, in my opinion, the very poor support for Blitzmax in Linux I am unable to take this project further.
Maya exporter for the WildMagic 1.5 engine.
A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.