Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
GraphCalc is a very gui graphing calculator. It has been called a good replacement for a TI-85. It is a must for any high school math student.
PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: Creation and Rendering of Realistic Trees
This repository is now frozen. The latest version of the RepRap project can be found at https://github.com/reprap.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
A simple and easy to use render farm for Blender
Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
Maxwell Render for Blender
B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
TreeGen consists in a platform indipendent Python script which should work as a plugin for Blender. Thanks to the graphical interface, it aims to create random trees and forests in a simple and alternative way to L-System.
The clothing editor (ClothEd) is a program for converting clothing patterns into three-dimensional meshes.
GOAL: to make converter between various 3D file formats with some object manipulation capabilities
Convert heightmaps to stl
Small tool to convert Heightmap images (grayscale) to stl models. Usage: java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base' http://www.thingiverse.com/thing:15276
Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
Easy 3D LEGO Building
JBrickBuilder is a Java based virtual building with LEGO bricks. Full 3D view and editing for models and sub-models, fast and easy to use.
LSynth - a bendable LDRAW part synthesizer.
AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments.
Create and edit LDraw™ parts quick and easy.
LDPartEditor is a free CAD tool for the creation of LDraw™ parts. Minimum System Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 100 MB Recommended Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
ColladaCGF enables exporting 3D models into Crysis, using Crytek's resource compiler and Blender/Maya's Collada exporters. Import is partly supported as well, via the Python File Format Interface.
The VRML97-Import-Script is a Python-Script, that extends the capabilities of Blender to import VRML97-Files. It supports Blender since version 2.42.
Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
JPatch is a 3D Modelling/Animation tool designed to model and animate "organic" shapes such as humans, animals, aliens, etc. It's written in Java and outputs to POV-Ray and RenderMAN format (e.g. Aqsis).
Python scripts for importing and exporting OpenFlight files to and from Blender. OpenFlight is the native format of Creator, a 3D modelling package from MultiGen-Paradigm Inc. with a feature set that focuses on the real-time needs of the vis sim industry.
A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.