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The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.
NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
An Open Source environment to connect systems, users, and networks into one audio/visual entity. This project is intended to provide a 3D network that grows dynamically, and performs the five management functions intelligently.
A Java game engine for 3D multiplayer games. Includes graphics engine, map/world framework, networking, persistence, GUI, AI etc.
This Project "OpenEngineer" is being developed in order to build a quality CAD/CAM software. This software deals with all the branches of engineering if developed fully.
OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
POVlightboard assists in generating light definitions for inclusion in Persistence of Vision Raytracer (POV-Ray) scene files. POVlightboard supports all light features of POV-Ray, including lighting changes during animations.
Open-Source Photopolymerizing 3D Printer Project
PoseidonBR is a free software for modeling 3D objects usings OpenGL and Java, meaning that it can be used in any plataform that supports Java. Actually we are using Swing, GL4Java and Design Patterns under NetBeans IDE to develop it.
Povray Texture Generator is a dead project that hardly got off the ground.
This project is an attempt to create a universal skeleton for Project Angela within COLLADA. As well it is to create plug-ins to import/export COLLADA files to and from lower end 3d software programs that currently lack COLLADA support.
A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
Blender import plugin for SRTM data tiles
Fully plugin-enabled internationalized skinnable Java3D modeller/animator
Splines library is (currently) a Windows DLL for generating a variety of spline curves. The code is mostly vanilla C code.
A game based upon classic game 'Stunt Island(tm)'. Player can construct film sets with lights and props and cameras and perform vehicle stunts in planes, cars and boats.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
ThreeCAM is an open source 3D CAM program written in Java.
Standalone tools and Ant tasks to manipulate M3G files. M3G is the resource file format defined by JSR-184, used by mobile 3D Java games.
The goal of this project is development of computer laboratory in virtual reality. Students will build a computer network inside walkable virtual building. environment. A computers placed in virtual building will work and behave like real computers.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
MDX (Warcraft 3D model files) viewer/editor using Java and OpenGL.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath