Xj3D is an open-source Java codebase for the X3D Graphics standard.
Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at https://savage.nps.edu/Savage/developers.html#Xj3D
A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.
Free web3D interactive, extensible, full-scale earth map created and annotated by the public. Like a 3D google + world wiki. Includes integration with enterprise web services. OGC 3D services and 3D chat (vrspace) planned. X3D & VRML standards based.
A multi-platform graphical network analysis tool
FMC will provide a Model-View-Controller architecture for developers to make Freality: an extensible metaverse, for gaming, socializing, exploration and pretty much everything under the virtual sun.
InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
LDrawLoader is an implementation of the com.sun.j3d.loaders.Loader-interface to load LDraw-parts and -models into Java3D-Scenes. Additionally a LDraw-Viewer is provided, that uses the loader to display LDraw-parts and -models.
A Ruby script to export Google SketchUp scenes as Ogre 3D meshes
This is a Ruby script for Google SketchUp which can export 3D scenes to the Ogre 3D rendering engine. It is released under the LGPL. Development is sponsorized by ASA-Lab at the Virtual Reality & Multimedia Park.
Java3d scenegraph editor
Create 3D scenes linked in short films through menus. Designed for Java3D beginners, and developers to include code in extension Panels Four steps for your Universe : 1-Scene/ backstage Open and close scenes. Choose background, a terrain if needed, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects or create shapes (sphere, cone, houses,...). Place them and set size, dimensions ratio, picking priority, duplicate, group 3-Color/texture Apply textures, colors, transparency 4-Animation/ story board Move object between two points or more(placement /orientation in space). Rotation, orbit, transparency/color change, traveling, with timers. Scenes are linked, making a movie with smooth transitions when running. last changes : enhanced Wavefront import 3Dstudio import added Web page contains a file with some test models for download.
This project provides Blender Python scripts that will allow users to work with the propriatory mesh format used by the Orbiter space flight simulator.
A designer’s program for describing parts of the building
Buildes is an integrated development environment that assists the user in creating building information. It reads a text (session) file from which it compiles the information. It then allows the user to browse, analyze and export the resulting building knowledge. The compilation system is written in pure Python. The building components created are rendered in PythonOCC. The GUI is written using PyQt.
Software for the 3D modelling of environments at relativistic limits (OpenGL based).
Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
A library of POV-Ray definitions of LDraw parts to be used in conjunction with L3P and POV-Ray
P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
ROSEN means RObotic Simulation Erlang eNgine; it is a software library, written in Erlang, which simulates 3D environments and in particular autonomous mobile robots, each with its behaviour and interaction capabilities.
Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
Java 2 application for positioning of furniture in the room with 3d preview. 3d preview is static or dynamic - user can walk across the assembled room and view it in real time. Used technologies: Java, Java3d, XML, VRML.
Simple Java Graph is a minimal matrix- and listbased graph implementation. An AStar search algorithm is also available.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
The goal of the project is to port Markus L. Noga's original "mensaquake" map from Quake 1 to Quake 3. You can find more information about the original map and project at http://www.info.uni-karlsruhe.de/~mlnoga/mensaquake/
This is a 3D editor, which can graphically edit VRML and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Programming work on this project has lapsed.
3D Network Visualiser - 3DNV is a java & java3d based project that interfaces with nmap and other tools to present a 3D representation of a computer network.