tweak is a Maya plugin for tweaking a mesh in a natural workflow
Ulysses is a next-generation software for the calculation and visualization of electric and magnetic fields as emitted by electric objects like transformer stations, high voltage transmission lines and sub-terrain cables.
3D World Editing Tool
Varkon.Org is a resource site for users of the Varkon parametric CAD and modeling system. This site is a mirror and archive for the Varkon.Org site. You can find all versions of modules for use with Varkon on this mirror site. See the website for info.
A collection of utilities for depth-recovery for sampling of objects and synthesis of multimedia for two and three dimensional presentation
3D modeller and animator program.
White Rabbit is an avatar system that is comparable to MS Agent. It relies on the cal3d character animation library and OpenGL. This project includes the avatar and a design studio to create characters. It is all written C++ under Linux.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
XSL stylesheets for converting X3D XML to other formats.
XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is defﬁned by its appropriate XISL tag(s).
YASIC, Yet Another Space Invaders Clone. This remake features a full 3D space environment with interactive camera angles, modern graphics, sound and music. Customizable themes are used to make this game even more exciting. Yasic is written in C++/OpenGL
Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
Blender3D for the Zaurus! Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD, Mac OS X, and soon for the Sharp Zaurus.
bEngine is an open source OpenGL-based multiplatform graphics engine.
Beziertoy is a very simple library to handle cubic bezier curves and surfaces.
comprehensive crowd behavior simulation software for use in computer generated animation.
convert3D is a tool to convert 3D files between different formats with some filters functions. The tool only convert the mesh of objects. At this moment it does not import light, textures, animations, etc..
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
geoBake Maya geometry caching plugin
A freely available clone of the excellent molecular modelling program "O" from Alwyn Jones.
jLug is a virtual Lego(tm) modeller developed for any platform supporting Java & Java3D.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
An object oriented library and GUI to manipulate spline curves and surfaces.