An interior design application to draw house plans & arrange furniture
Sweet Home 3D is an interior design application that helps you to quickly draw the floor plan of your house, arrange furniture on it, and visit the results in 3D.
a parametric 3D CAD modeler
WARNING: FreeCAD has moved! FreeCAD code and release files are now hosted on github at https://github.com/FreeCAD/FreeCAD Only older files and code are available here. FreeCAD is a general purpose feature-based, parametric 3D modeler for CAD, MCAD, CAx, CAE and PLM, aimed directly at mechanical engineering and product design but also fits a wider range of uses in engineering, such as architecture or other engineering specialties. It is 100% Open Source and extremely modular, allowing for very advanced extension and customization. FreeCAD is based on OpenCasCade, a powerful geometry kernel, features an Open Inventor-compliant 3D scene representation model provided by the Coin 3D library, and a broad Python API. The interface is built with Qt. FreeCAD runs exactly the same way on Windows, Mac OSX and Linux platforms.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
PyMOL is an OpenGL based molecular visualization system
PyMOL is a Python-enhanced molecular graphics tool. It excels at 3D visualization of proteins, small molecules, density, surfaces, and trajectories. It also includes molecular editing, ray tracing, and movies. Open Source PyMOL is free to everyone!
Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
Import your PCB boards to FreeCAD
[ENG] Mod FreeCAD-PCB allow you to import PCB boards to FreeCAD. Scope of mod: - support for many different layers, - possible to choose colours, transparency and names for each layer, - mod allows you to import IGES models with colours, - possible to show holes/vias independent. [PL] Moduł FreeCAD-PCB pozwala na importowanie płytek PCB do programu FreeCAD. Możliwości modułu: - wsparcie dla wielu różnych warstw, - wyświetlanie otworów, przelotek niezależnie od siebie, - możliwość wyboru koloru, przeźroczystości oraz nazwy dla poszczególnych warstw, - importowanie modeli zapisanych w formacie IGS wraz z kolorami. ***** Supported software: - Eagle (*.brd) - Razen (*.rzp) - FreePCB (*.fpc) - gEDA (*.pcb) - FidoCadJ (*.fcd) - KiCad (*.kicad_pcb) - IDF v2/v3 Requirements: FreeCAD >= 0.14 Project forum: https://sourceforge.net/p/eaglepcb2freecad/forum/
First-person 3D building and elevator simulator
Skyscraper is a fully featured first-person 3D virtual building simulator, written in C++ and using the OGRE graphics engine (previous versions used Crystal Space). It's flagship feature is an elaborate and realistic elevator simulator.
A powerful editor for games based on or similar to id Software's series of Quake games. Currently supports 37 distinct games, and a countless number of mods. Integrates a map editor, model editor, archive editors and texture management.
Simple CAD program
ZCAD is simple CAD program with dxf2000 file format support. Source code available here http://svn.shamangrad.net/zcad/trunk/
3D modeler, 3D game maker, 3D demo maker
3D modeler, 3D game maker, 3D demo maker. A powerfull tool to modelise and create games. Scripting language allows you to code interactions in pseudo-C with the animation and synthetize your own rendering with own-made shaders. The cross-platform project WIN32/MACOSX10.6/LINUX/iOS/ANDROID runs with player/editor. Android .NED Player (install APK and "open with" options with file managers) .APK generator for Android. Support for: Direct3D9 and ShaderModel3. Direct3D10 and ShaderModel4. Direct3D11 and ShaderModel5. OpenGL and GLSL. GLES and GLES20. METAL for OSX and iOS. Added partial compilation of scripts, Intel x86/64 and ARMv7/ARM64. Full port for Linux (Ubuntu/wxWidgets(Gtk3)). iOS .NED Player (with XCode) (only GLES20) Windows Phone 8.1+. Runtime for error management in scripts. WEB update detection and full module management. Support for Retina and 4K UHD. Spotlights and with mapping. Sculpt faces. .blend .dae support. Latest release : 126.96.36.1998
Maxwell Render for Blender
B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
Geoblock is a program for 3D modeling, database management and visualization of geoscience datasets. It is developed for mineral deposit exploration, ore reserve estimation, mine planning and simulating geotechnical processes in mine sites.
Ayam is a free 3D modelling environment for the RenderMan interface.
Fractal planet and terrain generator
Interactive application to generate and view random fractal planets and terrain with oceans, mountains, icecaps and rivers, then export them to POV-Ray format or Blender. Written in C++ using Qt and OpenGL.
Earth orbits and coverage display in 3D on your laptop.
SaVi - simulate Iridium, Globalstar, O3b, Sirius Radio, GPS, Galileo and other satellite constellations, modify them, or design your own. Uses Tcl/Tk and Unix libraries; 3D viewing option requires Geomview running on X Window.
Geomorph is a height field generator and editor for Linux
"glh" stands for Graphics Library Helper.
"glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.
Virtual paper folding program
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. User Guide: http://origamieditor3d.sourceforge.net/userguide/en/index.html
Create and edit LDraw™ parts quick and easy.
LDPartEditor is a free CAD tool for the creation of LDraw™ parts. Minimum System Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 100 MB Recommended Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
3D rendering and scene graph library
High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
Ms Dos port with slopes 3d floors true3d demo compatibility fast speed
Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
3D Graphics by a Lightweight Open-Source Software
GLOSS is a lightweight 3D Modeler / animator / render for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
Software to restore cyclorama (360 deg. panorama) from photos
This application allows visually restore a cyclorama from a set of photos covering 360 degrees in all directions to horizon. It was specially designed to restore panoramas obtained by Apollo missions in 1969-1972 but it can be used to restore any cyclorama from photos got in your tourist trip (for example). The main principle of the program is in projecting photos on a 360x360 sphere and combining it together. If you select a correct field of view (FOV) for photo images, its combination become ideal for distant points. For moon cyclorama it is also possible to check a Sun and Earth positions on the sky and to compare the result with a LOLA data (provided by the the LRO moon satellite).
Java3d scenegraph editor
Create 3D scenes linked in short films through menus. Designed for Java3D beginners, and developers to include code in extension Panels Four steps for your Universe : 1-Scene/ backstage Open and close scenes. Choose background, a terrain if needed, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects or create shapes (sphere, cone, houses,...). Place them and set size, dimensions ratio, picking priority, duplicate, group 3-Color/texture Apply textures, colors, transparency 4-Animation/ story board Move object between two points or more(placement /orientation in space). Rotation, orbit, transparency/color change, traveling, with timers. Scenes are linked, making a movie with smooth transitions when running. last changes : enhanced Wavefront import 3Dstudio import added Web page contains a file with some test models for download.