a parametric 3D CAD modeler
WARNING: FreeCAD has moved! FreeCAD code and release files are now hosted on github at https://github.com/FreeCAD/FreeCAD Only older files and code are available here. FreeCAD is a general purpose feature-based, parametric 3D modeler for CAD, MCAD, CAx, CAE and PLM, aimed directly at mechanical engineering and product design but also fits a wider range of uses in engineering, such as architecture or other engineering specialties. It is 100% Open Source and extremely modular, allowing for very advanced extension and customization. FreeCAD is based on OpenCasCade, a powerful geometry kernel, features an Open Inventor-compliant 3D scene representation model provided by the Coin 3D library, and a broad Python API. The interface is built with Qt. FreeCAD runs exactly the same way on Windows, Mac OSX and Linux platforms.
K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
A powerful editor for games based on or similar to id Software's series of Quake games. Currently supports 37 distinct games, and a countless number of mods. Integrates a map editor, model editor, archive editors and texture management.
Import your PCB boards to FreeCAD
[ENG] Mod FreeCAD-PCB allow you to import PCB boards to FreeCAD. Scope of mod: - support for many different layers, - possible to choose colours, transparency and names for each layer, - mod allows you to import IGES models with colours, - possible to show holes/vias independent. [PL] Moduł FreeCAD-PCB pozwala na importowanie płytek PCB do programu FreeCAD. Możliwości modułu: - wsparcie dla wielu różnych warstw, - wyświetlanie otworów, przelotek niezależnie od siebie, - możliwość wyboru koloru, przeźroczystości oraz nazwy dla poszczególnych warstw, - importowanie modeli zapisanych w formacie IGS wraz z kolorami. ***** Supported software: - Eagle (*.brd) - Razen (*.rzp) - FreePCB (*.fpc) - gEDA (*.pcb) - FidoCadJ (*.fcd) - KiCad (*.kicad_pcb) - IDF v2/v3 Requirements: FreeCAD >= 0.14 Project forum: https://sourceforge.net/p/eaglepcb2freecad/forum/
Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: Creation and Rendering of Realistic Trees
Converts between many 3D data formats
IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
Maxwell Render for Blender
B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
Eloquent is a powerful Bible study tool for Mac OS X, supporting features such as services, to access the Bible in any program. It uses the Sword Library to work with bible texts, commentaries, dictionaries.
Sky 3D (OpenGL) Engine - Engine for 3D Games and for other 3D Programs or Renderers.
Ms Dos port with slopes 3d floors true3d demo compatibility fast speed
Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
Convert heightmaps to stl
Small tool to convert Heightmap images (grayscale) to stl models. Usage: java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base' http://www.thingiverse.com/thing:15276
Flattens 3D objects as DFX file into a printable 2D DXF file. To obtain a paper model of the 3D object, the printed sheet can be cut out and glued together.
Java3d scenegraph editor
Create 3D scenes linked in short films through menus. Designed for Java3D beginners, and developers to include code in extension Panels Four steps for your Universe : 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency 4-Animation/ story board Move object between two points or more(placement /orientation in space). Rotation, orbit, transparency/color change, traveling, with timers. Scenes are linked, making a movie with smooth transitions when running. last changes : * New terrain generation (Justin Couch code from http://code.j3d.org/examples/terrain/index.html) * Fractal terrain navigator * fog enhancement (exponantial + color setting)
This is a program to view BvhFiles (a Motion capture format). In a nutshell, it shows 3D animated characters. It uses OpenGL. Ceci est un programme permettant de lire les fichiers Bvh (un format de motion capture). Il montre des personnages animés en 3D
Create and edit LDraw™ parts quick and easy.
LDPartEditor is a free CAD tool for the creation of LDraw™ parts. Minimum System Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 100 MB Recommended Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
AltSci3D Manga Director is a open source editor for artists and developers of 3D manga/comics. Using Milkshape3D models and the pathing system, an artist can create a manga similar to Javantea's Fate.
OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
jLug is a virtual Lego(tm) modeller developed for any platform supporting Java & Java3D.
Software for the 3D modelling of environments at relativistic limits (OpenGL based).
KartoMNT is a free software of height model digitalization. This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
Sea3D is a 3D OpenGL implementation of the widely popular board game Settlers of Catan, including Seafarers. It has full textures, lighting, 3D rotation, panning, zooming, hotseat and network play, and has built-in game finding and ELO ladder ranking.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
ScGraph is a 3D graphics server for SuperCollider. It's new home is https://github.com/scgraph/