Translate your roleplaying adventure dungeons from pen&paper into 3D models and generate videos from a flight over your model dungeon or even through the rooms. Contains lots of objects (animated fireball, chest, rooms...), and camera path helpers...
l-system implement for my other projects.
This is a BI project developed on iOS platform
Amino is an MVC application framework for any kind of application - but here it is being used for domain-independent Modelling & Simulation.
A simple OpenGL based program for morphing segmented 3D objects. Reads VRML files. Runs on MS Windows.
A culmination of Anim8or related "plugin" applications; Multiple programs will be implemented into a graphical user interface that allows for a comfortable Anim8or environment outside of the actual Anim8or application.
3D Architecture modelling and physics simulation system
AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
To develop utility programs, routines, or tools to help build resources, scenarios, and game components for Auran's Jet gaming engine .
Autorun enabler for VBA macro in Inventor 2014 projects
This plugin enables some unsupported functionalities for Autodesk Inventor 2014. Autodesk doesn't support Autorun macro for VBA projects anymore, but with this plugin it is still possible to use the commands "AutoOpen", "AutoEdit", "AutoSave", "AutoClose" and "AutoNew" subroutines stored within "ThisDocument" module.
Autorun enabler for Autodesk Inventor VBA projects
This plugin enable unsupported functionalities for Autodesk Inventor 2014 and above. Autodesk doesn't support Autorun macros for VBA projects anymore, but with this plugin it is still possible to use the commands "AutoOpen", "AutoEdit", "AutoSave", "AutoClose" and "AutoNew" subroutines stored within "Thisdocument" module.
3D wireframe generation from a large dataset
a conversion into RTS gameplay of a space simulator game
3D Contents Moding Tool
BONDA3D Designer is a world-class 3D modeling software which can be spread in the 3D computing environment affecting various industries. * Software for modeling and printing 3D objects. - Forward Engineering for three-dimensional modeling. - Various 3D modeling formats such as STL, OBJ, PLY, AMF, COLLADA, etc. - G-Code conversion with calculating the nozzle speed and the amount of compression, etc. - BONDA3D supports Layer Slicing less than 0.01mm - Visualization of objects for modifying objects such as merge, subtract, intersect, etc. - Display algorithm to observe the relations with cost, volume, area and model. If you send various proposals and bugs about BONDA3D to us, we will reflect them in the ongoing product development. Thank you for your continuous interest and encouragement.
BacTra Exporter for Blender The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
Detailed Description: Barracuda3DBuilder - OpenGL 3Drenderer program. Reads .obj and .tga files, adding materials for objects. Creating animation in scene and render to .tga. Release file - Barra3D5.zip(.exe) include modeler(progect Barracuda3DModel
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
The goal of this project is to create an interactive teaching demo for Bezier surface patch. It can be used in CAGD courses, and help the students to have a better understanding of Bezier surface patch.
The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Blacksun is a free 3D modelling environment for static objects
Armagetron Advanced modding tools! Armagetron is a Tron-clone in 3D that provides a unique gameplay experience. AATools allows you to edit the visual data for Armagetron Advanced from within Blender, a comprehensive, open-source 3d graphics program.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
In BlenderDB we will add a Database interface to Blender (see www.blender.org).In this way users will be able to share and retrieve effectively meshes, textures, etc.A GUI plug-in for Blender, as well as separate web-server will be the frontend.