osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
OpenVL is a framework for handling, processing & visualizing volumetric data (CT, MRI etc). It provides: powerful data access & layout API, plugins for volume processing tasks (image processing, segmentation etc), and support for multiple file-formats.
ODDSaur is a project that aims to create a living, breathing dinosaur that exhibits different behaviour on a PC. ODDSaur is based on OpenGL and demonstrates realtime perpixel bump-mapping as well as software vertex-blending.
P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
Photonix is a 3D Modeling and Rendering Tool that have intentions to reach 3D Max to produce Realistic Images using Photon Mapping
"Pigs Might Fly" is a 3D flying game for a motion pod, which we are developing as part of our 3rd year Computer Science game project at the University of Bristol, UK. The game is basically a flying racer, but with a comedy/cartoon style.
This is a 3d modelling software being developed under GNUGPL license. The goal is to develop an open source 3d CAD software. Technologies being used for the application include java, swing, java3d, java2d, Netbeans Platform RCP etc.
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.
The Polemos Gaming Engine is a general purpose engine.
This project is an attempt to create a universal skeleton for Project Angela within COLLADA. As well it is to create plug-ins to import/export COLLADA files to and from lower end 3d software programs that currently lack COLLADA support.
PyGTS is a python package used to construct, manipulate, and perform computations on triangulated surfaces. It is a hand-crafted and pythonic binding for the GNU Triangulated Surface (GTS) Library. THIS PROJECT IS NOT BEING MAINTAINED.
The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
This pack add's custom object and rides into your "RCT3 Platinum" game
The ULTIMATE RCT3!!!! "CTR/CS/Editor/Custom Utility/Custom Mod/Custom Stall/Creator/SID Editor Data/CTR & CS Creator Plugin/RCT3 Model/RCT3 Model Plugin/" Mass Roller Coaster Tycoon 3 Repository!!!! (100% Safe/Legal!!!)
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Need programmer to insert our design characters into existing 3D Chess Game and title "Royal Hawaiian Chess the e-Game" we own the Trademark and design patent.
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
A complete OpenCascade - OCAF based CAD framework.Note that this is not the original SALOME GEOM project but an effort to create a standalone framework based on the existing one from SALOME project, with the addition of extra functionality.
SceneMaker is a 3D modeling tool, yet another desktop application for the Unix platforms.
A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
PHP daemon to process 3d mesh algorithms
Primarily for use with the REVEAL web system this daemon polls a mysql database for 3d rendering requests. Currently the system will handle PMVS2 from U. Wash and Iray from Brown U. systems. Much of the code was ported from the osm-bundler system http://code.google.com/p/osm-bundler/ The daemon curently runs in win64/linux64 for PMVS and linux64 for Brown's Iray algroithm. The code has been tested and running on Ubuntu 11.10