Random Tree Generator for MatLab
RandTree is a MatLab based tree simulator program where the algorithm is based on Honda's model. We have used probabilistic generation of branches in order to simulate visually realistic tree structures. This program is designed to generate branching structures with bifurcation branching pattern (sympodial branching). By changing the probabilities and branching angles, you can generate different shapes of trees.
Moved to : https://github.com/raphsharp/Heditor
Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
The development of a new immersive interface, with a paradigm shift that uses a third person point of view instead of the common first person view used on nowadays immersive interfaces.
POVlightboard assists in generating light definitions for inclusion in Persistence of Vision Raytracer (POV-Ray) scene files. POVlightboard supports all light features of POV-Ray, including lighting changes during animations.
A simple library to load and save .[b]geo files in Houdini format. Be warned its functionality does not exceed loading and saving files and can only act as a rough template of how to work with .[b]geo files.
The ColladaEditor renders the scene as defined in a Collada Document file (dae extension) and allows the user to navigate through the structure of the document.
surfit is an open source and free gridding and contouring software. surfit can do interpolation/approximation of points, contours and surfaces, can take fault lines and trend surfaces into account, can use inequalities and other conditions. Supports a lo
Urban is a software capable of procedurally creating 3d urban environments. It's based on a multi-agent system where each agent is responsible for one type of urban object. This means the system is highly modular and can easily be extended.
This is the millcut app
3D -Darstellung von Gebäuden mit Hilfe von OpenGL
realistic realtime (but not physical correct) simulation of flexible tubes with splines for simulation models.
JPatch is a spline based 3D modeling tool (a patch modeler). It can be used to create 3D models for POV-Ray or RenderMan® compatible renderers (e.g. Aqsis).
After the building of a simple 3D scanner (a webcam and a laser pointer), this software makes it possible to use these elements, with first analyse a video sequence, and second create a cloud of 3D points from the parameters of the system.
VSC++ 6.0 Workspace sample: (Requirements: DirectX9 SDK) This sample loads an lwo2 (LigthWave3D) object and shows the results in the windows
POVLAB is a full 3D graphic modeller,which models 3D objects for the photo-realistic Špovteam Persistence Of Vision Raytracer (POV-Ray).
A remake of "DancerDNA" a music visualization program from a decade back.
SD-Image for a 3D-Printserver. Hardwarerequirement: UDOO-Quad and RADDS Shield
Did you ever want to advertise your software with a shiny Web2.0 style box shot? But you did not have the time to learn a full 3D software? Then you were waiting for Cartonizer. Create your box shot in a few clicks!
An engine project aimed at fundamentally rethinking how we interact with collaborative 3D content. Emphasis is placed on code that is free and open source to provide developers with the maximum amount of flexibility and control.
ScGraph is a 3D graphics server for SuperCollider. It's new home is https://github.com/scgraph/
Simple Java Graph is a minimal matrix- and listbased graph implementation. An AStar search algorithm is also available.
XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is defﬁned by its appropriate XISL tag(s).
iMaxFX is a 3D game like the MaxPayne's engine with DirectX 9.0 support, BSP-level system, radiosity lighting, T&L, PS, .NET support and much more.
The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx