DotsPlus is a way of integrating tactile captions into 3D CAD models for prototyping, tooling and manufacturing. The project is coded in C++ and supports at least the Alias|Maya plugin API and Open Inventor (Linux) and Coin3D (Linux/MacOS).
Symbian 3D Engine Open Source - The EPOC Community Premier 3D Development
Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
An API for procedural content generation (PCG). Contains various pre-defined data/content types and generation algorithms, as well as allowing users to define their own data/algorithm modules for use in the content-creation pipeline.
EulerTop contains KDE screen savers showing physically realistic systems were the movement is visualised in 3D.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
NOTE: Use Fltk_Contour insted this code!
NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
You are a Knight, hack , slash , stab and build your way through the game. Use arrow keys to move click on people to talk or double click to kill.
Falmaidan (which in the Elventongue Sindarin means "maker of waves") is a program for realistically simulating the movement of fluids. It works as a preprocessor for POV-Ray scene files. The aim is to produce breathtaking animations one day.
An application intended for 3D modelling across networks and on stand-alone systems. It uses a server-side and client-side application, allowing for simultaneous collaborative work done on parts of projects/files and for the seamless integration thereof.
Figure Animation Studio is an open source project that is designed as an alternative to both Daz Studio and Poser.
FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
Flashover - A 3d 3rd Person, Over the shoulder camera, fully immersive Adventure Game.
FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
FGSD is an interactive scenery designer/builder for the FlightGear (http://www.flightgear.org/) flight simulator project.
Forge of Eternity is being reborn as a heightfield editor, and other functionality will be worried about when it is working ;)
A Scriptable 3D Graphics modeler and renderer. By defining points and shapes in a 3-dimensional coordinate system, one can create a scene very quickly and easily a simple scripting language. The scene can then be animated and be added special effects.
Development of low cost computer controlled manufacturing equipment and software for use in schools.
A free 3D modeller designed for games, supporting file format plugins.
FreeViUX creates a plattform for video production using only free software. It is a LiveDVD of a personalized Debian and/or Nova GNU/Linux.
Our project aims Argumented Reality with Web Cam camera. And Finger Tip Detection using image processing algorithms(Convex hull, labelling, morphology, and so on) is used for controlling argumented objects.
Frigg3D is a 3D game engine with DirectX 9.0 support, BSP-level system, radiosity lighting, T&L, PS, .NET support and much more.
Fusion 3D is a Suite of applications designed to work together to allow professional, 2D and 3D renderings and animation using OpenGL v2.