An interior design application to draw house plans & arrange furniture
Sweet Home 3D is an interior design application that helps you to quickly draw the floor plan of your house, arrange furniture on it, and visit the results in 3D.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
This repository is now frozen. The latest version of the RepRap project can be found at https://github.com/reprap.
Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: Creation and Rendering of Realistic Trees
CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
A simple and easy to use render farm for Blender
Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
Convert heightmaps to stl
Small tool to convert Heightmap images (grayscale) to stl models. Usage: java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base' http://www.thingiverse.com/thing:15276
JPatch is a 3D Modelling/Animation tool designed to model and animate "organic" shapes such as humans, animals, aliens, etc. It's written in Java and outputs to POV-Ray and RenderMAN format (e.g. Aqsis).
GOAL: to make converter between various 3D file formats with some object manipulation capabilities
Lhogho is planned to be a modern implementation of the Logo programming language providing reasonable compatibility with older Logos, 3D graphics in real time and user-friendly OOP support.
Xj3D is an open-source Java codebase for the X3D Graphics standard.
Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at https://savage.nps.edu/Savage/developers.html#Xj3D
Create and edit LDraw™ parts quick and easy.
LDPartEditor is a free CAD tool for the creation of LDraw™ parts. Minimum System Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 100 MB Recommended Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments.
GNU Autoconf, Automake and Libtool scripts and makefiles for the Open CASCADE solid modeler. http://www.opencascade.org
This is a 3D editor, which can graphically edit VRML and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Programming work on this project has lapsed.
CyberForm for Java3D is a source code generator for Java3D programmers. CyberForm generates a compressed binary file that has a specified geometry information with the source code. To specify the output precision, you can reduce the file size more. Using
Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
X3D is the open-standard format for 3D graphics scenes on the Web.
Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
A graphics program which allows to model and render 3D objects and scenes.
T3D2 - Terrain Track Thermal Data Displayer. Takes 3D GPS tracks and displays the flights over 3D Digital Elevation Data along with pixel data mapped over the terrain. Analyzes the flight for thermals. Checks if a pilot flew optimal.