This repository is now frozen. The latest version of the RepRap project can be found at https://github.com/reprap.
LSynth - a bendable LDRAW part synthesizer.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
Software for the 3D modelling of environments at relativistic limits (OpenGL based).
PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
Cowpie is an application for synchronizing character actions with sound files and animation tools like Blender and 3DS Max. Such actions include the phonemes of speech and facial expressions. Cowpie will also coordinate speech for multiple characters.
3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
A multi-platform graphical network analysis tool
The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
3D wireframe generation from a large dataset
BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
Development of low cost computer controlled manufacturing equipment and software for use in schools.
Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
Open-Source Photopolymerizing 3D Printer Project
The aim of this project is to design a cheap, clean and easy-to-build 3D printer for everyone Contributors welcome ... Contact me: email@example.com
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
Splines library is (currently) a Windows DLL for generating a variety of spline curves. The code is mostly vanilla C code.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
pyFormex is a program for generating, transforming and manipulating large geometrical models of 3D structures by sequences of mathematical operations.
pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.