Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
NaroCAD is a fully fledged and extensible 3D parametric modeling CAD application. It is based on OpenCascade.
CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
Visualization of lerning process of hypercube neuron with two inputs.
Create Crystals with the Miller indices of the 32 crystal classes. Programmed with WPF C# with the Microsoft Visual C# 2008 Express Edition.
A free editor for openSCAD based on .NET Scintilla
A free editor for openSCAD based on .NET Scintilla supporting .. AutoCompletion and other editor stuffs.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
Lite Construct is an application for modeling 3D architectural objects. Application provides simple UI functionality for easily creation of buidings and constructions. Using this software you can create, modify and share models.
PSPlant is a Lightwave preset manager that interacts with the PresetCentral.com API. It can help to alter preset attributes outside of the Lightwave application and it's integration with PresetCentral.com makes it easy to share presets with others.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
Occasionally you find a triangle mesh, containing errors you would like to fix. With TriMM, the TriangleMesh Manipulator, you can repair, alter or convert triangle meshes stored as .OBJ, .OFF, .PLY or .STL files. You can also create some simple meshes.
Frigg3D is a 3D game engine with DirectX 9.0 support, BSP-level system, radiosity lighting, T&L, PS, .NET support and much more.
BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
Global visual guides for Windows
The Guides application is designed to provide global access to some helpful visual guides. The project is very early in development. Please feel free to jump in and make changes!
ConnectCode Software Box Shot Maker creates realistic images of 3D boxes for your software using three image files. You can adjust the box orientation, box and camera position. Despite being opensource, the tool delivers professional results.
Framework for product designers of accessible product interfaces
ConVic is a part of the VICON project. The needs of people with physical or sensory impairments are generally not well considered when designing user interfaces to consumer products. Controls and displays often fail to meet the requirements of users with visual, hearing, mobility or dexterity impairments. It is difficult for mainstream manufacturers to have a detailed understanding of these needs and how to design for them. Manufacturers would benefit from the support of a third party solution to input the necessary knowledge. VICON aims to provide this support through the development of an advanced Virtual User Model which will enable virtual testing and feedback throughout the development lifecycle. Documentation: http://vicon-project.eu/wp-content/uploads/2013/05/Vicon-Toolset1.pdf
.NET library for generating 3D models of trees and forests.
Easy Terrain editing and Heightmap creation
This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
The Fendora engine is used for the saga TerraFendora,created by DarksynthPro And is stil in development. its designed Beyond Next-Gen. Written in C#, with support for XML and java. Note, The Fendora Public engine is weaker then the NON public version.
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
ConnectCode Software Box Shot Maker creates realistic images of 3D boxes for your softwares using three image files. You can adjust the box orientation, box and camera position. Despite being opensource, the tool delivers professional results.