A processing system for 3D triangular meshes
MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).
Maya attacher plugin, creates a locator that sticks to a polygon face. Locator can be moved to any location on the face by using tensions. These can be imagined like rubber strings connecting the locator to the corners of the face. Subdiv iterations can be set, resulting in the locator moving along a catmull clark subdivided representation of the face, without having to subdivide the mesh. Must be used on a triangle or quad mesh face.
3D Contents Moding Tool
BONDA3D Designer is a world-class 3D modeling software which can be spread in the 3D computing environment affecting various industries. * Software for modeling and printing 3D objects. - Forward Engineering for three-dimensional modeling. - Various 3D modeling formats such as STL, OBJ, PLY, AMF, COLLADA, etc. - G-Code conversion with calculating the nozzle speed and the amount of compression, etc. - BONDA3D supports Layer Slicing less than 0.01mm - Visualization of objects for modifying objects such as merge, subtract, intersect, etc. - Display algorithm to observe the relations with cost, volume, area and model. If you send various proposals and bugs about BONDA3D to us, we will reflect them in the ongoing product development. Thank you for your continuous interest and encouragement.
Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations.
Polygonal modeling tools for Autodesk Maya
3dsmax toolkits for ogre3d engine, eazy to use, fully support for all sorts of entity type: skinned meshes, billboards, morph-targets, uv animation...etc.
Customizable software to smoothly fit non-linear, high-dimensional data. SDK in C with C++ wrappers, plus demo applications (all under LGPL). Versions under Windows and Linux already operational. Further progress depends on your imagination!
domoticPS2: home automation over X10 (and other protocols) using a Sony PlayStation 2. Includes a 3D engine to render houses.
3D rendering and scene graph library
High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
The goal of this project is development of computer laboratory in virtual reality. Students will build a computer network inside walkable virtual building. environment. A computers placed in virtual building will work and behave like real computers.
Xandra is a 3D visualization environment for machine tools. With Xandra you are able to load machine tool models in form of VRML Files, configure them and simulate kinematic/dynamic models with the loaded machine tool.
GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
Maxwell Render for Blender
B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
AudioCarver is a music composition application featuring a user interface based on 3d modeling.
A C++ library for geometry and related algorithms
Creation of multiple autonomous vehicles that will work collaboratively to traverse unchartered territory. The data generated will be sent to a computer connected using wireless technolgy which will then process the data to generate a map of the region.
This repository is now frozen. The latest version of the RepRap project can be found at https://github.com/reprap.
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.
Development Workspace of the World of Warcraft Model and Map Viewer.
geoBake Maya geometry caching plugin
Graphic engine and framework based in SDL and OpenGL libraries.
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
OpenCASCADE Viewer With GTK+ GUI
Green is a graphical toolkit wich primry target is 3D photorealistic rendering. Upper project level can be concrete apllication such as 3DMax or Maya plugin or other. Project is on planning stage.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages. <p><img src="http://sourceforge.net/dbimage.php?id=2641">