So far there\\\'s a game called Racer (http://www.racer.nl/) and that\\\'s a car-racing game like NFS...They are using a format called *.DOF for their 3D-Models (cars and tracks), but only Windoz has a supported DOF-Converter (from ACE, 3DS or VRM
A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
3D modeler, 3D game maker, 3D demo maker
3D modeler, 3D game maker, 3D demo maker. A powerfull tool to modelise and create games. Scripting language allows you to code interactions in pseudo-C with the animation and synthetize your own rendering with own-made shaders. The cross-platform project WIN32/MACOSX10.6/LINUX/iOS/ANDROID runs with player/editor. Android .NED Player (install APK and "open with" options with file managers) .APK generator for Android. Support for: Direct3D9 and ShaderModel3. Direct3D10 and ShaderModel4. Direct3D11 and ShaderModel5. OpenGL and GLSL. GLES and GLES20. METAL for OSX and iOS. Added partial compilation of scripts, Intel x86/64 and ARMv7/ARM64. Full port for Linux (Ubuntu/wxWidgets(Gtk3)). iOS .NED Player (with XCode) (only GLES20) Windows Phone 8.1+. Runtime for error management in scripts. WEB update detection and full module management. Support for Retina and 4K UHD. Spotlights and with mapping. Sculpt faces. .blend .dae support. Latest release : 188.8.131.528
An opensourced modeling/rendering package with a highly modular framework.
Bezier patch modeler for real-time graphics applications
DotsPlus is a way of integrating tactile captions into 3D CAD models for prototyping, tooling and manufacturing. The project is coded in C++ and supports at least the Alias|Maya plugin API and Open Inventor (Linux) and Coin3D (Linux/MacOS).
A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
Symbian 3D Engine Open Source - The EPOC Community Premier 3D Development
EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
A simple 3d compositor.
A 3D application geared towards 3D compositing for visual effects.
EcoMod is an OpenGL application for 3D modelling, simulation and visualization of ecosystems. Trees are modelled and used within simulation to render the emerging natural phenomena of spontaneous afforestation process. Multidisciplinary.
Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
An OpenGL GUI for the inspection and segmentation of 3D surface meshes
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Moved to https://sourceforge.net/projects/hgts123
EulerTop contains KDE screen savers showing physically realistic systems were the movement is visualised in 3D.
This project is now being developed under a different name, EverClear.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
NOTE: Use Fltk_Contour insted this code!
NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
Falmaidan (which in the Elventongue Sindarin means "maker of waves") is a program for realistically simulating the movement of fluids. It works as a preprocessor for POV-Ray scene files. The aim is to produce breathtaking animations one day.
An application intended for 3D modelling across networks and on stand-alone systems. It uses a server-side and client-side application, allowing for simultaneous collaborative work done on parts of projects/files and for the seamless integration thereof.