Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
This pack add's custom object and rides into your "RCT3 Platinum" game
The ULTIMATE RCT3!!!! "CTR/CS/Editor/Custom Utility/Custom Mod/Custom Stall/Creator/SID Editor Data/CTR & CS Creator Plugin/RCT3 Model/RCT3 Model Plugin/" Mass Roller Coaster Tycoon 3 Repository!!!! (100% Safe/Legal!!!)
ngPlant is a plant modeling software package. ngPlant interactive tool can be used to create 3D models of different plants and trees. ngPlant software libraries can be used by developers in their 3D applications, or plant modeling plugins.
The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
Varkon is a very powerful parametric 2D/3D CAD, modeling and application development tool for engineering, design, architecture, etc. It does 2D drafting, 2D and 3D modeling, sculptured surface modeling, and even animations. See our website for details.
Xj3D is an open-source Java codebase for the X3D Graphics standard.
Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at https://savage.nps.edu/Savage/developers.html#Xj3D
A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
The LEXIExporter is a native exporter plugin for 3ds Max, that exports to Ogre3D's binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
Wockets for Orbiter
Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. A platform, device, and display independent API for developing 3D virtual environment (VE) applications. DIVERSE is comprised of DTK, DPF, DGL, and DADS.
Datsville Relicense Project
Datsville is a LEGO-inspired city started in 1999 by users of LUGNET using the LDraw suite of Lego CAD software. The goal of this project is to re-license models using a modern, open license, as well as to actively manage old and new model submissions. Datsville on Facebook: https://www.facebook.com/groups/188200221436/ Datsville on Flickr: https://www.flickr.com/groups/datsville/ Datsville Wiki: https://sourceforge.net/p/datsville/wiki/Home/ Eurobricks topic: https://www.eurobricks.com/forum/index.php?/forums/topic/60031-datsville-community-ldraw-project/ Check out our wiki for additional details about this project! LEGO® is a registered trademark of the LEGO Group, which does not sponsor, endorse, or authorize this project.
LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3D reconstruction and rigid body orientation to Blender.
GVC-Archimedes: Shape Reconstruction from Pictures - A Generalized Voxel Coloring Implementation
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
GNU Autoconf, Automake and Libtool scripts and makefiles for the Open CASCADE solid modeler. http://www.opencascade.org
OpenVL is a framework for handling, processing & visualizing volumetric data (CT, MRI etc). It provides: powerful data access & layout API, plugins for volume processing tasks (image processing, segmentation etc), and support for multiple file-formats.
RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
Need programmer to insert our design characters into existing 3D Chess Game and title "Royal Hawaiian Chess the e-Game" we own the Trademark and design patent.
Splines library is (currently) a Windows DLL for generating a variety of spline curves. The code is mostly vanilla C code.