Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
Alliance Productions was started in early 2000 by Kazan as a publishng name for his utilities and campaign for FreeSpace 2. Now it has evolved into the publishing name for all projects started by him.
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.
Bezier patch modeler for real-time graphics applications
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
Armada is a FREE clone of WolrdCraft(c)/Hammer(c) destined for the RLife engine of PANDORA Studio.
AudioCarver is a music composition application featuring a user interface based on 3d modeling.
A graphics program which allows to model and render 3D objects and scenes.
Blue Water is an open source 3D graphic and game editor . Support modify and create plugins.It consisted of 3d math , 3d driver, aux lib, core .. several sperated dll which can be used as a single module.
3-D modeler with a VIM-like feel. It uses triangles as the drawing primitive, and saves to a raw format designed to easially be read by a game engine.
The D3 3D-Engine is a dynamic and platform-independent collection of classes that are used for real time 3D graphics with OpenGL. It's written in C++.
An opensourced modeling/rendering package with a highly modular framework.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
This project is now being developed under a different name, EverClear.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
An application intended for 3D modelling across networks and on stand-alone systems. It uses a server-side and client-side application, allowing for simultaneous collaborative work done on parts of projects/files and for the seamless integration thereof.
Development of low cost computer controlled manufacturing equipment and software for use in schools.
GPDes3D is a C++ library for supporting the development of general purpose, discrete-event simulation models. It is aimed at simulation model developers, with a knowledge of C++, on Linux/Unix and Win32 platforms.