"Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
3D wireframe generation from a large dataset
The BoT Staff is making their first MMORPG Game,Battle of Titans!With 5 races and more than 35 Class,Races:Human,Elf,Dwarf,Frostman and Semi-Demon.I will tell you only 10 class:Angel,Demon,Tank,Phoenix,GodHand,FrostSorcerer,Ghost,Monk,Crawler and Slayer.
This project have the target to develop a project about a game of Resistance Races
You are a Knight, hack , slash , stab and build your way through the game. Use arrow keys to move click on people to talk or double click to kill.
An experimental cooperative Computer Aided Architectural Design (CAAD) system implemented in Java3D
Advanced technology that powers large scale, independent 3D games
GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. The Gem Engine's GUI is a powerful main interface that caters to both novice users and experienced power-users. Additionally, direct access to the engine's system is available with a powerful in-program console complete with built-in documention.
this project will determine a method for rendering a hypothetical creature based on genetic information provided by the user.
The aim of this project is to package very simple classes and methods to bring to kids 3D programmation capabilities without having to know much about very complex 3D concepts.
This library load and draw a OBJ model file using C++ and OpenGL
The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.
This project deals with Mesh Parameterization.
Hyzenthlay, named after the Efrafan Doe from Watership Down rather than the plant, is a vector-based graphics rendering, manipulation and machinima program, distributed in Open Source fromat programmed using Python. This project is currently in plan...
A 3d Virtual Cities Projects about Santorini Island, Greece. The aim is to create a city simulator where users can virtually navigate with the mouse, find information about Santorini, shop on line and more. Project will be finished into February 2010.
Open Scripting Projects