Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
This is a BI project developed on iOS platform
You are a Knight, hack , slash , stab and build your way through the game. Use arrow keys to move click on people to talk or double click to kill.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
HardCAD is a constructive solid geometry modeler, with the goal of being the CSG modeler for POV-Ray.
C++ wrapper for the LightWave3D(tm) SDK
The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.
Owl-Blender takes a properly annotated OWL file as input and outputs a Blender file to create a 3D visualization of the ontology.
OpenSDS is a library for efficient rendering and tessellation of subdivision surfaces.
A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.