Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
Open Source analog of AL environment for procedural computer animation.
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
Cowpie is an application for synchronizing character actions with sound files and animation tools like Blender and 3DS Max. Such actions include the phonemes of speech and facial expressions. Cowpie will also coordinate speech for multiple characters.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
Customizable software to smoothly fit non-linear, high-dimensional data. SDK in C with C++ wrappers, plus demo applications (all under LGPL). Versions under Windows and Linux already operational. Further progress depends on your imagination!
This is a BI project developed on iOS platform
3D wireframe generation from a large dataset
BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
Blueprint is a free, cross-platform, open format for the storage of many types of 3D structures and scenes.
BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
"Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
The ultimate open source GIS/RS mapping application(s)(May Be...)... Developped with GTK+/Gnome using Glade with C. Based on: 3D vector/objects, FGDC Metadata, PostgreSQL, OpenGIS...
Fusion 3D is a Suite of applications designed to work together to allow professional, 2D and 3D renderings and animation using OpenGL v2.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Blender adapted to be a dynamic library and all its functions called from other programs. With some modifications in the source code to facilitate the implementation and various tutorials and examples explaining how to use.
This library aims to read lightwave 5.x and 6.x files.
This is the millcut app
Mundis est un ensemble de composants permettant la génération d'un monde de grande taille qui pourra ętre exploré. Ce monde pourra ętre complété ŕ l'aide des objets fournis. Ces objets pourront avoir des comportements particuliers
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
OpenSDS is a library for efficient rendering and tessellation of subdivision surfaces.
Procedural Environment Description and Animation Language