OSI-Approved Open Source (170)
- GNU General Public License version 2.0 (92)
- GNU Library or Lesser General Public License version 2.0 (34)
- BSD License (16)
- GNU General Public License version 3.0 (7)
- Academic Free License (6)
- MIT License (6)
- Artistic License (5)
- Common Public License 1.0 (4)
- Sun Public License (4)
- Apache License V2.0 (3)
- Mozilla Public License 1.1 (2)
- Open Software License 3.0 (2)
- zlib/libpng License (2)
- Adaptive Public License (1)
- Affero GNU Public License (1)
- Other License (6)
- Creative Commons Attribution License (3)
- Public Domain (3)
- Windows (151)
- Linux (140)
Grouping and Descriptive Categories (138)
- All POSIX (62)
- All 32-bit MS Windows (57)
- OS Independent (38)
- 32-bit MS Windows (27)
- 32-bit MS Windows (23)
- OS Portable (18)
- 64-bit MS Windows (7)
- All BSD Platforms (3)
- Project is an Operating System Kernel (2)
- Classic 8-bit Operating Systems (1)
- Project is OS Distribution-Specific (1)
- Project is an Operating System Distribution (1)
- Mac (86)
- Modern (86)
- BSD (52)
- Android (34)
- Status: 2 - Pre-Alpha ×
Short C++/Java/C#/Python benchmark
Labcoat; the VHDL graphic emulator.
JLCAD is a CAD-System to create, edit and manipulate LEGO(R)-like Models. It supports the file-formats dat, ldr and mpd, which are part of the LDraw System at www.ldraw.org. JLCAD is written in Java and uses Java3D to provide fast 3D-rendering.
AudioCarver is a music composition application featuring a user interface based on 3d modeling.13 weekly downloads
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.14 weekly downloads
VB6 Raytracer6 weekly downloads
This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
An opensourced modeling/rendering package with a highly modular framework.1 weekly downloads
MeshVision is a 3D Graphics viewer capable of importing and exporting widely used mesh formats (OBJ,STL,VRML,DXF,PLY,and OFF) . In addition to import/export, MeshVision also can perfom mesh subdivision using common subdivision techniques
Virtual Potter's wheel is a 3D application built using OpenGL and C++ that lets user to construct 3D models using the same technique that a potter uses to create his pottery.
Illyrium Unified Game Engine. Powerfull engine, allowing high quality visual effects beeing rapidly rendered even on older video cards. 1st person, 2rd person, rts, flight, etc. can be used in one type of game with no hassle. Moved at www.illyrium.eu
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
A simple 3d compositor.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.1 weekly downloads
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
ThreeCAM is an open source 3D CAM program written in Java.
Repetier-Host (V. 0.90D) port to Gambas language
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.1 weekly downloads
Converting 3D object into 2D
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs1 weekly downloads
Vision Quest is a 3D Rendering Program. It uses scanline rendering techinique for rendering Mesh (collection of polygons) based objects.1 weekly downloads
Standalone tools and Ant tasks to manipulate M3G files. M3G is the resource file format defined by JSR-184, used by mobile 3D Java games.
Geometry for Java3d.
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays