Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
OpenGL shell and horn generator
A small interactive OpenGL program that generates a cornucopia of shells horns and many other 3D spiral forms. Exports Wavefront OBJ and POV-Ray mesh2.
Tessellation and subdivision of 4 cornerpointed surfaces. Tiny scripts to create robust objects in 3D OpenGL. Software method only, works without hardware.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
Moved to https://sourceforge.net/projects/hgts123
insight3dng is an fork of insight3d. It let’s you create 3D models from photos. From a series of photos, it automatically matches them and then calculates positions in space from which each photo has been taken along with a 3D pointcloud of the scene
Customizable software to smoothly fit non-linear, high-dimensional data. SDK in C with C++ wrappers, plus demo applications (all under LGPL). Versions under Windows and Linux already operational. Further progress depends on your imagination!
The goal of this project is development of computer laboratory in virtual reality. Students will build a computer network inside walkable virtual building. environment. A computers placed in virtual building will work and behave like real computers.
Blender import plugin for SRTM data tiles
Plugin for Blender written in Python, used to import SRTM (Shuttle Radar Topography Mission) data as a mesh.
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.
A virtual 3D model of Eliel Saarinen's Munkkiniemi-Haaga city plan.
A multiplayer online role playing game created using Java3D.
Software for Live 2D/3D animations in WebTV like professional broardcasts inserts, charts, ...
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
ThreeCAM is an open source 3D CAM program written in Java.
In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
Forge of Eternity is being reborn as a heightfield editor, and other functionality will be worried about when it is working ;)
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Vision Quest is a 3D Rendering Program. It uses scanline rendering techinique for rendering Mesh (collection of polygons) based objects.
Visualization of lerning process of hypercube neuron with two inputs.