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Can convert from/to many 3D mesh file formats
This is the millcut app
A raytracer that tries to combine simplicity with power.
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This project deals with Mesh Parameterization.
A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
Tessellation and subdivision of 4 cornerpointed surfaces. Tiny scripts to create robust objects in 3D OpenGL. Software method only, works without hardware.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
Infinite Space is a 3D game engine. Its primary features include OpenGL support, thread-based objects, integrated AI scripting, multiplayer support and broadband voice communications.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
This project aims to generate animations that are connected in some way to the perfect 3D shape: the sphere.
This project is no longer being developed.5 weekly downloads
An Open Source environment to connect systems, users, and networks into one audio/visual entity. This project is intended to provide a 3D network that grows dynamically, and performs the five management functions intelligently.
mdesigner is a tool to create and design complete movies. It is written in C++
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
Repetier port to gambas language
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Display the scene graph via a tree view. Use XML as scene description language.
Multibeam Sonar Processing System
"Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom1 weekly downloads
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
Yux, ... the CORBA / OpenGL project. Coming soon.
The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle1 weekly downloads
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.4 weekly downloads
Forge of Eternity is being reborn as a heightfield editor, and other functionality will be worried about when it is working ;)