OpenGL shell and horn generator
A small interactive OpenGL program that generates a cornucopia of shells horns and many other 3D spiral forms. Exports Wavefront OBJ and POV-Ray mesh2.
White Rabbit is an avatar system that is comparable to MS Agent. It relies on the cal3d character animation library and OpenGL. This project includes the avatar and a design studio to create characters. It is all written C++ under Linux.
System to allow natural language input text to be translated into 3D graphics output movies. Currently plan to use X3D; later move to full MPEG-4
XApphire will be an open source CAD/CAE application extensible (plugins) and scriptable (Python), developed in C++ and wxWidgets.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
This 3d game engine is designed for use mainly with characters for RPGs. It uses a 3 part wireframe system that builds a variable skeleton wireframe, with a skin wireframe wrapped around it, the third wireframe is for clothes and accessories.
Blender3D for the Zaurus! Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD, Mac OS X, and soon for the Sharp Zaurus.
Build a 3D surface model out of several digital pictures taken of an object.
bEngine is an open source OpenGL-based multiplatform graphics engine.
online PMS for bomp.
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
A raytracer that tries to combine simplicity with power.
This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
comprehensive crowd behavior simulation software for use in computer generated animation.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
A freely available clone of the excellent molecular modelling program "O" from Alwyn Jones.
Open Scripting Projects
jLeonarde will be an application to create construction plans for houses with 3D visualization of the buildings.
(Moved to http://code.google.com/p/igb/)
(Moved to http://code.google.com/p/igb/) jVigo is a library for multi-agent simulation and visualization in 3D space.
Jardin 3D is a java application for quickly choosing and placing plants on a garden 2D plan drawn by the end-user, with a final 3D preview
realistic realtime (but not physical correct) simulation of flexible tubes with splines for simulation models.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
A C++ library to load .MAP files as exported by Valve Hammer tool.
linux/gnu-cad-cam will be a gnu gpled integrated cad/cam package. will support hexapod machines, and conventional cnc machines. currently the project is in design stage.
LWCAD is a cross-platform 2D/3D CAD system working on Linux and Windows. It is released under GPL. LWCAD provides comprehensive 2D drafting features and powerful 3D modeling capabilities.
This is a cross platform library allowing user to port their code written for Alias Wavefront Maya SDK to different platforms.