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Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
Tool aimed for viewing and editing Runescape models, animation, map, images and other..
Açık kaynak kodlu bir BDÇT(Bilgisayar Destekli Çizim ve Tasarım) projesi. An open source CAD project.
A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
Blender import plugin for SRTM data tiles
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
Collection of works by San Francisco game developers.
A 3d Virtual Cities Projects about Santorini Island, Greece. The aim is to create a city simulator where users can virtually navigate with the mouse, find information about Santorini, shop on line and more. Project will be finished into February 2010.
Scene description language (SDL) is a simple scene graph language to model 3D scenes.
Skill is a Blender modelling/rendering documentation website, and also a program that teaches you how to use Blender techniques.
This purpose of this project is to research computer interaction with Physical Objects. The initial project will control a modular synthesizer similar to ReacTable.
SolidStudio is a open source 3D Cad softawre written in c language using WIN32 API
SolidarityCSG is a library for quick and robust constructive solid geometry (CSG).
This project aims to generate animations that are connected in some way to the perfect 3D shape: the sphere.
Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
A game based upon classic game 'Stunt Island(tm)'. Player can construct film sets with lights and props and cameras and perform vehicle stunts in planes, cars and boats.
Our intention is to develop a fully integrated suite of graphics applications, from 2d pixel application upto and including 3d mutimedia animation. the planned (so far) developement will be based on openGL and targeted for the linux os
In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
Teresa is an easy and simple 3D humanoid modeller based on X3D and VRML technologies.
The Fendora engine is used for the saga TerraFendora,created by DarksynthPro And is stil in development. its designed Beyond Next-Gen. Written in C#, with support for XML and java. Note, The Fendora Public engine is weaker then the NON public version.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
Waterford procedurally simulates, and visualizes, demographic development.
ThreeCAM is an open source 3D CAM program written in Java.
Our aim is to develop a library for geometrical tolerance analysis, that is OS and CAD platform indenpendent. Toleraning is widely used in engineering (manufacturing, computational metrology, quality assurance), but no good software exist.