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A scene editor/animator GUI useful to build up keyframed paths to use with free 3D engines like Povray and Yafray
A free 3D modeller designed for games, supporting file format plugins.
Fusion 3D is a Suite of applications designed to work together to allow professional, 2D and 3D renderings and animation using OpenGL v2.
Advanced technology that powers large scale, independent 3D games
Genesis Device: is a Open Source 3D engine project. the devTeam is focused on creating a complete FPS game engine with specific tools that are required to create a virtual-scene, an be able to view it. note; - MAR.16/2006 - (we continue our development)
this project will determine a method for rendering a hypothetical creature based on genetic information provided by the user.
A 3D rotating grahical globe, which can have a variety of information overlayed over it, such as real-time traceroute results, or loads at different servers.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
GELI is a Delphi framework for facilitating the use of geometrical objects in a Delphi Win32 GUI application. This includes the creation, manipulation, display and evaluation of properties of geometries.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
Green is a graphical toolkit wich primry target is 3D photorealistic rendering. Upper project level can be concrete apllication such as 3DMax or Maya plugin or other. Project is on planning stage.
A 3D design / CAD application written in .NET and DirectX 9. This application is to be used to assist people in the design process when constructing objects/items produced from the 'plaster bricks' created using the Hirst Arts / Castlemolds molds. F
HardCAD is a constructive solid geometry modeler, with the goal of being the CSG modeler for POV-Ray.
HeightField Maker is a height field generation program with support for various effects, scripting and expressions. Height fields can be previewed in an OpenGL preview window and exported to several different formats.
This is a basic mesh operation platform created for nearly any research start on mesh application. To mention some, there are to be hex mesh, mesh skinning, rendering.
A multiplayer online role playing game created using Java3D.
Infinite Space is a 3D game engine. Its primary features include OpenGL support, thread-based objects, integrated AI scripting, multiplayer support and broadband voice communications.
A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
A library to create anaglyph images with Java
JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
Java 3D editor for Engineers allows to test and develope algorithms of 3D model building for non standard tasks.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
The aim of this project is to package very simple classes and methods to bring to kids 3D programmation capabilities without having to know much about very complex 3D concepts.
JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,