An opensourced modeling/rendering package with a highly modular framework.
Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
Açık kaynak kodlu bir BDÇT(Bilgisayar Destekli Çizim ve Tasarım) projesi. An open source CAD project.
MeshVision is a 3D Graphics viewer capable of importing and exporting widely used mesh formats (OBJ,STL,VRML,DXF,PLY,and OFF) . In addition to import/export, MeshVision also can perfom mesh subdivision using common subdivision techniques
Virtual Potter's wheel is a 3D application built using OpenGL and C++ that lets user to construct 3D models using the same technique that a potter uses to create his pottery.
Illyrium Unified Game Engine. Powerfull engine, allowing high quality visual effects beeing rapidly rendered even on older video cards. 1st person, 2rd person, rts, flight, etc. can be used in one type of game with no hassle. Moved at www.illyrium.eu
A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
A simple 3d compositor.
A 3D application geared towards 3D compositing for visual effects.
SolidFile will be a set of libraries for loading and saving CAD solid model formats. Initially it will handle loading of STEP (ISO 10303 203), then saving, then later will handly IGES and others.
Sculptypaint at the moment is created for a fast, easy and fun generation of certain types of (low poly) 3D-objects. That can be imported into SecondLife, Google earth 3D or other 3D software like Blender. Created in processing(.org)
View M3G File Contents
The M3G Viewer is a standalone application for viewing the contents of the 3D Graphics File Format that complements the Mobile 3D Graphics API (M3G).
A 3d modeler for use with the Persistence of Vision Ray Tracer
A public standart to manipulate actions script 2.0 code. Les include this as code in you .fla file and trie.
CGAL methods wrapped in Virtools Building Blocks www.cgal.org www.virtools.com
Vertex-vertex sytems: a modelling system for dynamical discrete 2-manifolds. For more information see http://vertex-vertex.blogspot.com.
WoW Model Viewer is an application that uses the WoW MPQ files to create character and npc models that can be used for graphics or machinima. The project was originally created by Darkjk, who left the source for developers to use should the need arise.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
Master of Science final year project in Mathematics for computer graphics
A website for the SimGameIt Flight Simulator Community.
XNA Globe is a three-dimensional globe similar to Google Earth, developed using XNA 3.0 and .NET 3.5.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.