Showing 13 open source projects for "graphics library"

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  • 1
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    4.9 out of 5 stars 73 Reviews
    Downloads: 28 This Week
    Last Update:
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  • 2
    Vampyre Imaging Library

    Vampyre Imaging Library

    Image library for Object Pascal.

    Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
    5.0 out of 5 stars 5 Reviews
    Downloads: 9 This Week
    Last Update:
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  • 3
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    5.0 out of 5 stars 6 Reviews
    Downloads: 0 This Week
    Last Update:
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  • 4
    LazView

    LazView

    LazView Image viewer

    LazView is a simple image viewer writen in FreePascal and Lazarus IDE
    4.7 out of 5 stars 3 Reviews
    Downloads: 0 This Week
    Last Update:
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  • 5

    ZCAD

    Simple CAD program

    Project moved to https://github.com/zamtmn/zcad
    4.0 out of 5 stars 8 Reviews
    Downloads: 0 This Week
    Last Update:
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  • 6
    eFractals

    eFractals

    Programs and library to draw fractals

    Programs and library to draw fractals. Program can draw trees, landscape, DLA, ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Rio - Raw Image Objects

    Rio - Raw Image Objects

    Raw Image Objects for Lazarus/FreePascal

    Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's. Rio includes a large number of optimized bitmap editing/copying methods. The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
    4.1 out of 5 stars 15 Reviews
    Downloads: 16 This Week
    Last Update:
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  • 9
    Woodland Potential Calculator

    Woodland Potential Calculator

    Woodland potential calculator GIS presentation application

    The Forestry Commission and Natural England commissioned a bespoke data collection and presentation tool for calculating the potential for increasing the extent of tree cover across the north west of England. The data was divided into sub-regions by landscape type using Natural England's Character Area classifications. The potential within each of these Character Areas was then estimated by working groups of local experts who were capable of making reasoned assessments of both the...
    Downloads: 0 This Week
    Last Update:
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  • 10

    LibArt Pascal

    LibArt pascal port

    This is pascal port of the LibArt graphics library.
    Downloads: 1 This Week
    Last Update:
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  • 11
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 12
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
    Last Update:
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  • 13

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    MultiMon Manager (MMM) is a Library to handle, detect, enumerate and control multiple Monitors under Windows, written in Object Pascal. MMM is capable to use the Windows Low-Level Monitor API including VESA Monitor Control Command Set (VESA MCCS). You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. ...
    Downloads: 0 This Week
    Last Update:
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