Cross-platform CBR/CBZ (comic book) reader
Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
OpenGL 4.5 3D engine - modern/advanced and easy to use.
A 3D engine built in C# using OpenTK - it makes use of modern rendering techniques/shaders. Still in very active development.
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
DPX4Mac provides support for DPX pictures all around the Mac OS X. It provides a subclass of NSImageRep and plugins for QuickLook, Spotlight and QuickTime.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
gEcrit is a Python orientated source code editor. It tries to keep the interface as clean as possible and keep the menus simple. It features all the common features a Python programmer might need, including an interactive Python shell.
Fingerprint Imaging Software -- fingerprint pattern classification, minutae detection, Wavelet Scalar Quantization(wsq) compression, ANSI/NIST-ITL 1-2000 reference implementation, baseline and lossless jpeg, image utilities, math and MLP neural net libs
The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
Timeline based editor for creating Compact Disc Subcode Graphics (also known as CD+G or CDG). Both karaoke and multimedia styles of content are supported. Please visit cdgmagic.sf.net for examples playable directly in the HTML5 CD+G player. CD+Graphics Scribe utility (separate download -- click "Browse All Files" above) can now convert existing CDG karaoke content to CMP (CD+Graphics Magic Project), LRC (Enhanced Lyrics), and ASS (Advanced SubStation Alpha) format.
Simple guilloche generator. Editable x and y functions. Exports emf, wmf, jpg and bmp . Exports coordinate list as csv, useful for vector graphics apps.
Virtual paper folding program
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. User Guide: http://origamieditor3d.sourceforge.net/userguide/en/index.html
Continuous Screenshot takes screenshot continuously in a matter defined by the user: start time, duration, delay between shots, etc. The user can define a screen area to be monitored, so that the next shot is only taken when the monitored area changes.
Performance Improvements of OpenCV library by Cell/B.E. . For more information, see http://cell.fixstars.com/opencv/.
A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
GOAL: to make converter between various 3D file formats with some object manipulation capabilities
A program to rotoscope images.
The Universal Batch Converter is a project to take all the myriad file conversion programs, and provide a powerful but easy to use interface for all types of file conversion.
AVRCNC is a CNC-Controller based on an ATMega8 and some other (cheap) hardware. Main advantages compared to L297+L298 are: - simpler to build - easier to expand - mega8 controlls motors directly - no time-critical tasks on PC
Create animated presentations and export them to a video file.
Project has been moved to GitHub https://github.com/Artanidos/AnimationMaker
This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.