Cross-platform CBR/CBZ (comic book) reader
Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
DPX4Mac provides support for DPX pictures all around the Mac OS X. It provides a subclass of NSImageRep and plugins for QuickLook, Spotlight and QuickTime.
Fingerprint Imaging Software -- fingerprint pattern classification, minutae detection, Wavelet Scalar Quantization(wsq) compression, ANSI/NIST-ITL 1-2000 reference implementation, baseline and lossless jpeg, image utilities, math and MLP neural net libs
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
gEcrit is a Python orientated source code editor. It tries to keep the interface as clean as possible and keep the menus simple. It features all the common features a Python programmer might need, including an interactive Python shell.
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
Timeline based editor for creating Compact Disc Subcode Graphics (also known as CD+G or CDG). Both karaoke and multimedia styles of content are supported. Please visit cdgmagic.sf.net for examples playable directly in the HTML5 CD+G player. CD+Graphics Scribe utility (separate download -- click "Browse All Files" above) can now convert existing CDG karaoke content to CMP (CD+Graphics Magic Project), LRC (Enhanced Lyrics), and ASS (Advanced SubStation Alpha) format.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
A program to rotoscope images.
Virtual paper folding program
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. User Guide: http://origamieditor3d.sourceforge.net/userguide/en/index.html
RICcreator is an editor for the LEGO Mindstorms RIC image format and aims to bring out the formats advanced features for everybody. The goal is to support every feature apparent in John Hansen's enhanced firmware for Windows, Mac and Linux users.
OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
Simple guilloche generator. Editable x and y functions. Exports emf, wmf, jpg and bmp . Exports coordinate list as csv, useful for vector graphics apps.
The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
GOAL: to make converter between various 3D file formats with some object manipulation capabilities
This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
An open source multi-platform RayTracer (written in C++, using SDL) for academic purposes. Capable of reading a Scene Description File and rendering that scene. Yet in early stages of development (without further optimizations). Can generate animations using Uniform B-Spline Curve segments. Now available for iOS!
Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
Fork of Gimp Plugin separate+
Fork in C based on separate+ Version 0.5.8 invented by Yoshinori Yamakawa and others License: GPL 2 Original website: http://cue.yellowmagic.info/softwares/separate-plus/ Information about Color space Conversions: http://www.poynton.com/PDFs/coloureq.pdf
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)