Modification of the graphics program GIMP to replicate Photoshop feel
An upstream source site housing the original files for this mirror is no longer available. GIMPshop is a modification of the free/open source GNU Image Manipulation Program (GIMP), intended to replicate the feel of Adobe Photoshop. Its primary purpose is to make users of Photoshop feel comfortable using GIMP. It shares all GIMP's advantages, including the long feature list and customisability, while addressing some common criticisms regarding the program's interface: GIMPshop modifies the menu structure to closely match Photoshop's, adjusts the program's terminology to match Adobe's, and, in the Windows version, uses a plugin called 'Deweirdifier' to combine the application's numerous windows in a similar manner to the MDI system used by most Windows graphics packages. While GIMPshop does not support Photoshop plugins, all GIMP's own plugins, filters, brushes, etc. remain available
LinPHA is an easy to use, multilingual, flexible photo/image archive/album/gallery written in PHP. It uses a SQL database to store information about your pictures. It comes with a HTML based installer, so you don't need experience in setting up SQL
Application for creating fractals
JAME is an application for creating amazing fractals. It supports continuous zoom of Mandelbrot and Julia sets. You can explore fractals and record animations.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
The project is not needed anymore, newer versions of Safari include this functionality...
a javaTM swing look and feel with theme, animation, sound, and alpha channel support
stereo 3D wireframe projection of 4D objects. rotations about the 6 planes of various 4D(R4) objects in Java. uses documented file format for the 4D objects. supports alternating lcd shutter 3D glasses and the red-blue 3D glasses. no 3d monitors yet. the binaries and source have been taken off of this site. if you wish to contact me regarding this project, do. it is a joint project between 2 people (left). project is unchanged as of July 2007. got hypot() wrong and have correction, but looking for Jack to contact me about this project.
FaceBuilder is a visual editor to make interfaces/faces for Panic Inc's Mac OS music player, Audion. FaceBuilder is being developed for the Cocoa (Mac OS X) environment using Objective-C.
Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
ChangingSong was meant to be a presentation software to display and manage lyrics, videos and images. Further development is discontinued. For an alternative see http://openlp.org/ .
Project is closed, since useful alternatives exist. See http://toeholds.wordpress.com/2010/03/23/writing-chemistry-with-latex-33/ for an example. With write18 and openbabel, you probably can do whatever you want.
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Dry Dock for Oolite was a tool for manipulating ship models for the open source Elite clone Oolite. It does not work on modern systems.
Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
Development has ceased.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
** The OpenStudio Legacy Plug-in has been relaunch as Euclid by Big Ladder Software, please see the new homepage: http://bigladdersoftware.com/projects/euclid/ ** The Legacy OpenStudio SketchUp Plug-in makes it easy to create and edit the building geometry in your EnergyPlus input files. Note that active development has moved to the more comprehensive OpenStudio suite of tools and libraries at https://www.openstudio.net/.
3D Authoring System. With this System you can plan und realize interactive virtual Environments. You can import several 3D File formats and edit it after the import process (Texture, Size, you cannot edit the Shape). After that you can plan interactions
PMS eases the process of renaming/sorting, rotating and resizing images from digital cameras. It also supports applying an overlay image (e.g. a logo). Files can be renamed by their EXIF date which allows sorting of mixed up images from different cameras.
RTCLmark stands for Ray Tracing openCL benchmark and that's what it is. TRCL's main task is to test computer perfomance in Ray Tracing algorithm in OpenCL, although it can also serve as "burn-in" tool for video and computing hardware.
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.