Modification of the graphics program GIMP to replicate Photoshop feel
An upstream source site housing the original files for this mirror is no longer available. GIMPshop is a modification of the free/open source GNU Image Manipulation Program (GIMP), intended to replicate the feel of Adobe Photoshop. Its primary purpose is to make users of Photoshop feel comfortable using GIMP. It shares all GIMP's advantages, including the long feature list and customisability, while addressing some common criticisms regarding the program's interface: GIMPshop modifies the menu structure to closely match Photoshop's, adjusts the program's terminology to match Adobe's, and, in the Windows version, uses a plugin called 'Deweirdifier' to combine the application's numerous windows in a similar manner to the MDI system used by most Windows graphics packages. While GIMPshop does not support Photoshop plugins, all GIMP's own plugins, filters, brushes, etc. remain available
Linux printing, scanning, and photo-card access on most HP multi-function peripherals.
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
CamView allows you to view webcams around the world. You can view more than 60 different cameras, save frames, add your custom cameras and also few cameras can be controlled.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
Fusker is a tool to create entire image galleries from an single specially constructed URL.
The GalleryGrabber is a tool for people who use online galleries a lot. It searches through galleries and gets the newest pics. Currently supported galleries are: deviantArt, FChan, Furaffinity, VCL, Yiffstar.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
iStrip is a fully automated web-comic publishing system with support for strips, news, and various archive navigation methods. It is driven by the Smarty template engine so you can fully customize your site. It has a comprehensive web interface for admi
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
LinPHA is an easy to use, multilingual, flexible photo/image archive/album/gallery written in PHP. It uses a SQL database to store information about your pictures. It comes with a HTML based installer, so you don't need experience in setting up SQL
Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
This is meant for manual face comparison for forensic use. Details of the face can be compared with as side-by-side screen and the findings can be given on a digital sheet. All kinds of operations are possible with the face.
Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
Application for creating fractals
JAME is an application for creating amazing fractals. It supports continuous zoom of Mandelbrot and Julia sets. You can explore fractals and record animations.
The goal of this project is to create an application which can convert animated gif files into animated apng files.
Easy-to-learn interactive 2d plot program. Can overlay images, xy-data, and mathematical functions. Function parameters can be tuned with sliders; functions can also be automatically fitted to data. Written in Python, cross-platform, but currently broken
This is a 3D editor, which can graphically edit VRML and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Programming work on this project has lapsed.
A Java package to read and manipulate graphs in the GXL (Graph eXchange Language) format, as well as providing a GXL graph editor. Note from admin: This project is discontinued, send me a message if you want to take over.
3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far
An extension largely compatible with Display PostScript(r). The implementation is targeted at XFree86, and is based on L. Peter Deutsch's ``Ghostscript'' interpreter. This project is obsolete.
A 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Engine_3D is a real-time 3D engine project grabbed from my old data. See feature list for details. The full texture rendering is in software: no OpenGL or the like! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including sound driver, graphics driver, keyboard driver. The only things not in Ada there are the file system (MS-DOS), the 32-bit DOS extender (CWSDPMI) and the mouse driver. For running, I recommend DOSBox. For building from sources, you'll need the DJGPP compiler, which contains a version of GNAT - seems to be still updated as in June 2016 !
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
Photomanipulation tool to allow a user to quickly identify a region within an image and recolor it. Can create photomanips in minutes that would have taken hours in traditional tools like Photoshop.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!