Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
This is a jpeg2ascii converter that does not use the aalib which make it small, fast, and lightweight enough to be included for use as a viewer in the latest code for the popular and near ubiquitous lesspipe.sh utility.
A compact framework for managing OpenGL graphics in C language.
Graphics content engine