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OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.5 weekly downloads
Simulation of star movements with great visualizations of flights through star fields.4 weekly downloads
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd2 weekly downloads
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AniDam is a 3D animated Dam.1 weekly downloads
AlienDev Portal SYSTEM (ADPSYS) is a complete project of Internet portal system including a powerful forum, news system and other very powerful functionalities. The systme uses the powerful PHP and MySQL languages (and other databases).
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
DynamicFractal is a opensource 2D, 3D and 4D fractal viewer. You can extend it with your own plugins or you can share your L-System or Algebra algorithms in the Internet or your own database.
The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
Foresight is a LGPLed wrapper that currently brings together the Intel IPL, Intel OpenCV, ImageMagick, and the Matrox MIL. The ultimate goal is to provide a standard interface for any number of acquisition and image processing libraries.
GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
Under IMPTools we will develop tools for the <a href="http://www.imp.org">Internet Movie Project</a>. The first tool is IMPEdit, a simple command-line driven posprocessing, non-linear editing tool used to add effects like cross-fades to IMP animations.
IceMUD is a Java based MUD based on CircleMUD. It currently supports telnet connection, but in the future will have a Java library available for Java based clients.
A system for running quiz bowl and various other academic, scholastic, or trivia competitions.
JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
A performant, flexible, and easy-to-use real-time 3D rendering engine
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
Narya is a forum/incubator software, based on a Python/Zope/MySQL platform. Emphasis on graphics support and collaboration for space and technology development. Compare PHP/MySQL forums.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
OpenCAGE (Open Computer Aided Graph Editor) is a generic graph editor. It is written in Ada95 and GtkAda.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
OpenShow -- a multi-screen/device multimedia presentation package
3D Engine featuring : Particles systems, hierarchical animation, portal rendering, collision detection via BSPs, ISOSurfaces managing, NURBS, animated parametric surfaces, 3DSMAX plugin export for maps & objects, fast rendering via OpenGL
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
PSIMAP is the Protein Structural Interactome MAP, a map of all the domain level protein-protein interactions in the Protein Data Bank (PDB). PSIsoft is an archive of the software used to generate and analyse PSIMAP.