Cross-platform CBR/CBZ (comic book) reader
Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
DPX4Mac provides support for DPX pictures all around the Mac OS X. It provides a subclass of NSImageRep and plugins for QuickLook, Spotlight and QuickTime.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
PHIGS (Programmer's Hierarchical Interactive Graphics System)
PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation, which takes full advantage of the accelerated drawing capabilities in the hardware. PHIGS is a higher level API than OpenGL that works with a hierarchical scene graph. Models are built up in a Centralized Structure Store (CSS), a database containing the drawing primitives and their attributes (color, line style, etc.). CSSes cand be shared among a number of views, known under PHIGS as a workstation. PHIGS is defined by the ISO standards ISO/IEC 9592 & 9593. Open PHIGS provides a library for C.
C++ Frontend for the RenderMan Interface
RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
Self-Organizing Photo Album is an application that automatically organizes your collection of pictures primarily based on the location where the pictures were taken, at what event, time etc.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
TAK Uploadr is a simple program for uploading many files to Flickr. It doesn't show previews of the chosen files, it only works with filenames, so it's suited for long lists of files. I use it for uploading whole directories full of images.
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.
Read written documents from Microfilm
Professional Microfilm Reader that solves the accessibility problem. It is designed to maximize: -convenience - read microfilm from anywhere -open construction - can be built by anyone with the skills and tools to build a desktop PC -sustainability - built only with parts that will still be being manufactured in 10 or 20 years
This is a (attempted) port of the popular iPod Firmware modifying software iPod Wizard. It will have all the main features of iPod Wizard plus a few more maybe and sports a new GUI designed by Shunnabunich and runs on Mac OS X
3D library for Windows/Linux/Mac platform. The library requires SDL&OpenGL.
Gic (Graphical Internet Chat) will be a graphical chat server+client package which will support rooms, users' accounts and rights system. It will also include LGPL-licensed PHP library useful for user management through a website.
foilpresenter ist eine Software, um Liedtexte, Bilder, Videos und mehr per Beamer anzuzeigen. Es richtet sich speziell an Kirchen und ist für diese Zwecke optimiert.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
WebShow is a picture presentation software for the web. Any readable input (PNG, JPEG) can be converted to a flash animation playable in any flash enabled browser. Camera pan, zoom and overlays can be added easily and the software automates FTP uploads.
The Vibe Engine is a high performance open source OpenGL based rendering engine for modern graphics cards.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
Visor de Imagenes Satelitales en programado con C++, glade y GTKmm
Clay.app is a 3D n-gon mesh modeller for MacOSX similar to Wings3D in that respect. It features common editing features such as extrusion, bevel, etc. as well as mesh subdivision. Advanced features such as mesh painting are also planned.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Shader builder for Mac OS X. Supports NVidia's Cg language.