Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).
PP3 creates celestial charts. It generates resolution independent sky maps of very high graphical quality. They can be used for example as illustrations in books or on web pages. Databases are included but you may use own data if you wish.
Web Geostatistics is an application that allows you to visualize data from various sources in a 3D environment. The main goal is to look nice and to produce simple but effective statistics of any kind of data that has an associated time and location.
ZMatrix is a desktop enhancement tool which creates the streaming character effect out of 'The Matrix' on your desktop. The program will blend with an existing background or be drawn overtop of it and does not impede normal desktop operations.
Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
Cuts 3D objects from polystyrene foam (EPS/XPS)
A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts. Don't miss the follow-up project at http://raumschaum.org Its goal is to further develop hardware and software into an user friendly application.
OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
html2fo is a converter from html to xsl:fo. The html code could be written with StarOffice or other WYSIWYM editors and must not be 100% valid html code. html2fo is designed to produce a valid xsl:fo for using FOP from Apache.
smartision ScreenCopy is a freeware and opensource Win32 Screenshot tool made in Borland Delphi 5 Pro. It is also a part of DemoStudio Features: BMP/JPG, Trayicon, Hotkeys, flexible screenshot file name generation, Screenshot Browser, HTML Gallery Genera
Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
gimp-win-remote is a program that allows the user running 9x/2000/XP to open a graphic file in an already running GIMP process. If GIMP is not running, it will launch it for the user and open the requested files.
MrImage is a win32 raster image editing application. It is written in C++ using MFC and is based on CxImage. It is more powerful than MSPaint but still easy to use. * THIS PROJECT IS NO LONGER UNDER DEVELOPMENT *
Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
B.L.I.N.K. Before - LEDs are - Installed on - Nightflying - Kites. Planning and Simulation auf blinking LEDs on Kites and more. Showing the Results on a Foto or on black (night!) Background.
NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
Yet Another C++ GUI ("YACG") is a c++ gui library built on top of the excellent Allegro cross platform graphics library. The goal is to use modern c++ techniques in a cross platform library that makes the programmer users lives much easier.
Component driven fileviewer in C#, VB, J# using .NET functionality
PyCSel is a Crystal Space level/model editor written in Python.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.