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libcrn is document image processing library written in C++11 for Linux, Windows, Mac OsX and Google Android. It is a toolbox that allows to create easily software such as OCRs and layout analysis tools.
Windows flexible and powerful screen grabber tool.
Screen grabber with many abilities such as taking shot of full virtual desktop, only window, fullscreen 3d. Upload images with one of prebuilt share plugins or write your own.
All help and template language reference you can find on bitbucket wiki page.
Get code on homepage (bitbucket. Link below) of project or download win exe from here or homepage.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
A set of library functions to generate pPostScript plots to file or printer. Several levels of user interface, highest level includes virtual windows, autoscale etc. Supported graphs are linear, logarithmic and polar plots. Lower levels include standard
Scribe Software is a software system for the nondestructive scanning and digitization of books with the Internet Archive's Scribe machine. The Java UI and PHP image processing pipeline produce books for www.archive.org and other digital libraries.
CavePaint is a small 3D-Paint program especially designed for the capabilities of a CAVE (Cave Automatic Virtual Environment) using CAVELib. Instead of common 3D-Paint programs like 3dsmax or maya, CavePaint is designed for a voxel space.
VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
Virtual Camera is an interactive 3D application written in Java, using the Java3D API. The application allows the user to load VRML content, navigate and manipulate objects in a virtual world. A set of useful tools accompanies the application.
RubikSim is a 3D Rubik Cube Simulation, featuring mouse controlled cube rotation and manipulation using a virtual trackball model. RubikSim is written in C++ presently using MFC and OpenGL. A wxWindows port is planned.
The Virtual Environment Software Sandbox (VESS) is a suite of libraries for developing virtual reality applications in a portable manner with classes for many tracking devices, a simplified "scene graph", a set of "motion models" and audio support.
Please note that all support has been moved to GitHub at https://github.com/ucfistirl/vess.
3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far