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Extensible Line-drawing & Polygon-filling Rasterization Libs for Java
Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
Taprats is a Java applet that implements an islamic tiling technique based on the work of Hankin in the early part of the twentieth century, and on more recent papers by A.J. Lee and Craig S. Kaplan. By Craig S. Kaplan and Pierre Baillargeon.
There is a new version rewritten for Windows under the name Alhambra. See here: https://github.com/pierrebai/Alhambra/releases
Tilemaster is a tool to create, edit and manage tilesets for (C)RPGs and other types of computer games. Tilemaster supports tile metadata and includes a simple tile/sprite editor as well.
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Create non-periodic tiling of the plane by projecting high-dimension integer lattice onto a plane.
Ported to Java from Objective-C, with very minor modifications. Uses AWT for the UI.
Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license