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Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
Provides a simple way to implement guillotine-styled animation
Neat library, that provides a simple way to implement guillotine-styled animation. Builder allows you to customize start delay, duration, interpolation and you can set listener if you want to do staff at the moment when menu has been opened or closed.
This is basically a very simple postscript viewer in which you can view simple postscipt pages. For reference I have attached a sample postscript file. Please abide by the structure followed in the file.
JTexSynth is a texture (2D image) synthesis program written in Java. It synthesizes large textures from small sample texture images. Synthesis algorithms can be added as plugins.