8 programs for "pixel 2 xl" with 2 filters applied:

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  • 1
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    ... that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
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    Downloads: 90,494 This Week
    Last Update:
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  • 2
    Rio - Raw Image Objects

    Rio - Raw Image Objects

    Raw Image Objects for Lazarus/FreePascal

    Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's. Rio includes a large number of optimized bitmap editing/copying methods. The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
    Downloads: 1 This Week
    Last Update:
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  • 3
    OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
    Downloads: 0 This Week
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  • 4
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 5
    This is a 2D graphics library generator written in ruby. It converts a input file (like a pixel shader file) to c source codes. It can offer various 2D blit functions (geometry: rect, scale_rect, morphing + pixel_operation: copy, add, mul・・・).
    Downloads: 0 This Week
    Last Update:
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  • 6
    UberPaint (formerly 4P) is a pixel pushing paint program heavily based on Electronic Arts' "Deluxe Paint". It tries to replicate the behaviors and functionality of DPaint 2, while adding support for more file formats and modern computer OSes.
    Downloads: 0 This Week
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  • 7
    Testlab for Image Processing: You can enter formulas like "r = r + b/2; g=g*2; b=b/2" and watch/store the Result. Alternatively cou can run a convolution matrix on the source image. Implemented in Java, fully GUIed, avg. performance.
    Downloads: 0 This Week
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  • 8
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
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