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Virtual Magnifying Glass is designed for visually-impaired and others who need to magnify a part of the screen. Unlike similar programs it does not open a separate window for the magnification but instead puts a movable magnifying glass on screen.
Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's.
Rio includes a large number of optimized bitmap editing/copying methods.
The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
An OS independent implementation of the famous tool for custom LCD control - LCDHype. The program enables for complex and fully customizable screen control through easy to use scripting langauge similar to Pascal.